Submission #813343

#TimeUsernameProblemLanguageResultExecution timeMemory
813343BoomydayGame (IOI14_game)C++17
100 / 100
233 ms16432 KiB
#include <bits/stdc++.h> using namespace std; using ll = long long; using ld = long double; using db = double; using str = string; // yay python! using ii = pair<int,int>; using pl = pair<ll,ll>; using pd = pair<db,db>; using vi = vector<int>; using vb = vector<bool>; using vl = vector<ll>; using vd = vector<db>; using vs = vector<str>; using vii = vector<ii>; using vpl = vector<pl>; using vpd = vector<pd>; #define tcT template<class T #define tcTU tcT, class U tcT> using V = vector<T>; tcT, size_t SZ> using AR = array<T,SZ>; tcT> using PR = pair<T,T>; // pairs #define mp make_pair #define f first #define s second #define FOR(i,a,b) for (int i = (a); i < (b); ++i) #define F0R(i,a) FOR(i,0,a) #define ROF(i,a,b) for (int i = (b)-1; i >= (a); --i) #define R0F(i,a) ROF(i,0,a) #define trav(a,x) for (auto& a: x) #define len(x) int((x).size()) #define bg(x) begin(x) #define all(x) bg(x), end(x) #define rall(x) rbegin(x), rend(x) #define sor(x) sort(all(x)) #define rsz resize #define ins insert #define ft front() #define bk back() #define pb push_back #define eb emplace_back #define pf push_front const int MOD = 1e9+7; // 998244353; const int MX = 2e5+5; const ll INF = 1e18; // not too close to LLONG_MAX const ld PI = acos((ld)-1); const int dx[4] = {1,0,-1,0}, dy[4] = {0,1,0,-1}; // for every grid problem!! #include "game.h" void initialize(int n){} vector<int> numConnections(5000,0); int hasEdge(int u, int v) { int nd = max(u,v); numConnections[nd]++; return (numConnections[nd]==nd); }
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