Submission #806765

#TimeUsernameProblemLanguageResultExecution timeMemory
806765thimote75Wild Boar (JOI18_wild_boar)C++14
Compilation error
0 ms0 KiB
#include <bits/stdc++.h> #define int long long using namespace std; string to_string(string s) { return s; } template <typename T> string to_string(T v) { bool first = true; string res = "["; for (const auto &x : v) { if (!first) res += ", "; first = false; res += to_string(x); } res += "]"; return res; } template <typename A, typename B> string to_string(pair<A, B> p) { return "(" + to_string(p.first) + ", " + to_string(p.second) + ")"; } void dbg_out() { cout << endl; } template <typename Head, typename... Tail> void dbg_out(Head H, Tail... T) { cout << ' ' << to_string(H); dbg_out(T...); } #ifdef DEBUG #define dbg(...) cout << "(" << #__VA_ARGS__ << "):", dbg_out(__VA_ARGS__) #else #define dbg(...) #endif struct State { int source = -1; int target = -1; int distance = 1e18; State next (int node, int next, int cost) { State st; st.source = source == -1 ? next : source; st.distance = cost + distance; if (next == target) st.distance = 1e18; st.target = node; return st; } bool operator< (const State &other) const { return distance < other.distance; } }; const int MAXN = 2010; struct CNT { signed dp[MAXN]; signed lp[MAXN]; signed vp[MAXN]; int stage = 0; void clear () { stage ++; } void check (int node) { if (vp[node] != stage) { vp[node] = stage; lp[node] = dp[node]; } } int get (int x) { check(x); return dp[x] - lp[x]; } void insert (int x) { check(x); dp[x] ++; } }; string to_string (State state) { if (state.distance == 1e18) return "State#"; return "State[" + to_string(state.source + 1) + " => " + to_string(state.target + 1) + ", " + to_string(state.distance) + "]"; } CNT map_buffer[5000]; int buffer_pos = 0; CNT* get_buffer () { return map_buffer + (buffer_pos ++); } struct Matrix { vector<State> pcc; CNT* lst = get_buffer(); CNT* fst = get_buffer(); set<pair<int, int>> s; bool append (State state, bool apply = true) { if (pcc.size() >= 9) return false; if (lst->get(state.target) >= 3) return false; if (fst->get(state.source) >= 3) return false; if (s.find({ state.source, state.target }) != s.end()) return false; if (apply) { lst->insert(state.target); fst->insert(state.source); pcc.push_back(state); s.insert({ state.source, state.target }); } return true; } vector<State> all () { return pcc; } int answer () { return pcc.size() == 0 ? -1 : pcc[0].distance; } void clear () { fst->m.clear(); lst->m.clear(); set<pair<int, int>>().swap(s); } Matrix merge (Matrix &other) { Matrix res; vector<State> all_states; for (State s1: all()) { for (State s2: other.all()) { State s3; if (s1.target == s2.source) continue ; s3.source = s1.source; s3.target = s2.target; s3.distance = s1.distance + s2.distance; all_states.push_back(s3); } } sort(all_states.begin(), all_states.end()); for (State s : all_states) res.append(s); res.clear(); buffer_pos = 0; return res; } }; string to_string (Matrix matrix) { return "Mat" + to_string(matrix.all()); } using vMatrix = vector<Matrix>; using ti = pair<pair<int, int>, State>; using pq = priority_queue<ti, vector<ti>, greater<ti>>; template<typename T> using grid = vector<vector<T>>; using idata = vector<int>; using graph = grid<pair<int, int>>; int N, M, T, L; graph roads; vMatrix dijkstra (int start) { pq q; vMatrix matrices(N); State startState; startState.distance = 0; q.push({ { 0, start }, startState }); dbg(start); while (q.size() != 0) { const auto data = q.top(); q.pop(); State state = data.second; int node = data.first.second; //if (state.distance >= 1e18) continue ; dbg(node, state.distance); if (!matrices[node].append( state )) continue ; for (const auto & road : roads[node]) { int next = road.first; int cost = road.second; State nextState = state.next(node, next, cost); if (!matrices[next].append(nextState, false)) continue ; q.push({ { nextState.distance, next }, nextState }); } } for (Matrix &matrix : matrices) matrix.clear(); buffer_pos = 0; return matrices; } grid<Matrix> matrixGrid; signed main () { ios_base::sync_with_stdio(false); cin.tie(NULL); cin >> N >> M >> T >> L; roads.resize(N); for (int i = 0; i < M; i ++) { int a, b, c; cin >> a >> b >> c; a --; b --; roads[a].push_back({ b, c }); roads[b].push_back({ a, c }); } for (int i = 0; i < N; i ++) matrixGrid.push_back( dijkstra(i) ); idata DV(L); for (int i = 0; i < L; i ++) { cin >> DV[i]; DV[i] --; } for (int i = 0; i < T; i ++) { int p, v; cin >> p >> v; p --; v --; DV[p] = v; Matrix result = matrixGrid[DV[0]][DV[1]]; dbg(result); for (int j = 2; j < L; j ++) { dbg(DV[j - 1] + 1, DV[j] + 1); result = result.merge(matrixGrid[DV[j - 1]][DV[j]]); } int answer = result.answer(); if (answer == 1e18) answer = -1; cout << answer << "\n"; } }

Compilation message (stderr)

wild_boar.cpp: In member function 'void Matrix::clear()':
wild_boar.cpp:118:14: error: 'struct CNT' has no member named 'm'
  118 |         fst->m.clear();
      |              ^
wild_boar.cpp:119:14: error: 'struct CNT' has no member named 'm'
  119 |         lst->m.clear();
      |              ^