Submission #805586

# Submission time Handle Problem Language Result Execution time Memory
805586 2023-08-03T18:07:40 Z Liudas Regions (IOI09_regions) C++17
100 / 100
2134 ms 48000 KB
/* IOI 2009 "region" problem.
 *
 * Solution by Bruce Merry.
 *
 * This is the second solution described in the writeup. Briefly:
 * - queries are cached so that duplicate queries can be answered again quickly
 * - each new quality is answered in either O(A log B), O(B log A) or O(A + B),
 *   whichever is deemed fastest.
 */

#include <cstdio>
#include <algorithm>
#include <vector>
#include <climits>
#include <map>

using namespace std;

typedef long long ll;

/* An employee in the tree */
struct node
{
    int id;     /* New employee ID from a pre-order walk (0-based) */
    int region; /* Employee's home region */
    int low;    /* Lowest ID of managees */
    int high;   /* Highest ID of managees */
    vector<int> children;   /* Supervisees */
};

struct region
{
    vector<int> ids;                /* Sorted list of (new) employee IDs */
    /* Sorted of intervals with the same nesting level. Each pair is
     * (ID, depth) where ID is the left end-point of the interval (inclusive).
     * The right end-point is implicit from the following interval.
     */
    vector<pair<int, int> > ranges;
    int depth; /* Working depth during the DFS. */

    region() : ids(), ranges(), depth(0) {}
};

static int N, R, Q;
static vector<node> nodes;
static vector<region> regions;

/* Does a pre-order walk over the subtree rooted at root. id_pool contains
 * the next unused employee ID, and on return it will be updated to again
 * be the next available ID.
 *
 * This procedure builds the regions arrays, after which the tree is no
 * longer needed.
 */
static void process_tree(int root, int &id_pool)
{
    int id = id_pool++;
    int r = nodes[root].region;
    regions[r].ids.push_back(id);
    regions[r].depth++;
    /* Depth changed, so after this point we need a new range */
    regions[r].ranges.push_back(make_pair(id_pool, regions[r].depth));

    /* Recursively process children */
    for (size_t i = 0; i < nodes[root].children.size(); i++)
        process_tree(nodes[root].children[i], id_pool);
    regions[r].depth--;
    /* Undo the depth change, and start another interval after the last
     * managee.
     */
    regions[r].ranges.push_back(make_pair(id_pool, regions[r].depth));
}

/* Find smallest n such that 2^n <= x */
static int log2(int x)
{
    int ans = -1;
    while (x)
    {
        x >>= 1;
        ans++;
    }
    return ans;
}

/* Query in O(R2 log R1) time, by counting for each employee in r2. */
static ll query_by_id(const region &r1, const region &r2)
{
    ll ans = 0;
    for (size_t i = 0; i < r2.ids.size(); i++)
    {
        int pos = r2.ids[i];
        vector<pair<int, int> >::const_iterator site;
        /* Find the first range that starts at pos or later. This will
         * actually be the range after the one we want.
         */
        site = lower_bound(r1.ranges.begin(), r1.ranges.end(), make_pair(pos, INT_MAX));
        if (site == r1.ranges.begin())
        {
            /* pos is less than the start of the first range, so has no
             * manager in r2.
             */
            continue;
        }
        --site; /* Now we have the range we want. */
        ans += site->second;
    }
    return ans;
}

/* Query in O(R1 log R2) time, by counting for each employee in r1 */
static ll query_by_range(const region &r1, const region &r2)
{
    ll ans = 0;
    for (size_t i = 0; i + 1 < r1.ranges.size(); i++)
    {
        int pos1 = r1.ranges[i].first;
        int pos2 = r1.ranges[i + 1].first;
        ll depth = r1.ranges[i].second;

        /* Each employee from r2 in [pos1, pos2) has depth managers
         * from r1. Find the intersections of [pos1, pos2) with the
         * employee list for r2.
         */
        vector<int>::const_iterator first, last;
        first = lower_bound(r2.ids.begin(), r2.ids.end(), pos1);
        last = lower_bound(r2.ids.begin(), r2.ids.end(), pos2);
        ans += depth * (last - first);
    }
    return ans;
}

/* Query in O(R1 + R2) time, by counting for each employee in r1
 * but with a linear sweep instead of a binary search.
 */
static ll query_stitch(const region &r1, const region &r2)
{
    ll ans = 0;

    /* Find the first employee id that is in the first range */
    vector<int>::const_iterator id = r2.ids.begin();
    if (r1.ranges.empty())
        return 0;
    while (id != r2.ids.end() && *id < r1.ranges[0].first)
        id++;

    /* Iterate over the ranges as above */
    for (size_t i = 0; i + 1 < r1.ranges.size() && id != r2.ids.end(); i++)
    {
        int pos2 = r1.ranges[i + 1].first;
        ll depth = r1.ranges[i].second;

        /* Find the end of the section of employees from this range */
        vector<int>::const_iterator old_id = id;
        while (id != r2.ids.end() && *id < pos2)
            id++;
        ans += depth * (id - old_id);
    }
    return ans;
}

int main()
{
    scanf("%d %d %d", &N, &R, &Q);

    /* Load input and build tree */
    nodes.resize(N);
    regions.resize(R);
    scanf("%d", &nodes[0].region);
    nodes[0].region--;
    for (int i = 1; i < N; i++)
    {
        int parent;
        scanf("%d %d", &parent, &nodes[i].region);
        parent--;
        nodes[i].region--;
        nodes[parent].children.push_back(i);
    }

    /* Turn the tree into regions */
    int id_pool = 0;
    process_tree(0, id_pool);

    /* Process queries */
    map<pair<int, int>, ll> cache;
    for (int q = 0; q < Q; q++)
    {
        int r1, r2;
        scanf("%d %d", &r1, &r2);
        r1--;
        r2--;
        pair<int, int> key(r1, r2);
        if (cache.count(key))
        {
            /* Answer query from the cache */
            printf("%lld\n", cache[key]);
            fflush(stdout);
            continue;
        }

        /* Fudge factor to estimate the relative cost of binary search
         * versus linear walk. This will depend to some extent on the
         * memory system.
         */
        static const int LOG_FACTOR = 5;

        /* Pick the best query method */
        const region &region1 = regions[r1];
        const region &region2 = regions[r2];
        int size1 = region1.ids.size();
        int size2 = region2.ids.size();
        int costs[3] = {
            size1 * (log2(size2) + 2) * LOG_FACTOR,
            size2 * (log2(size1) + 2) * LOG_FACTOR,
            size1 + size2
        };
        ll ans = 0;
        switch (min_element(costs, costs + 3) - costs)
        {
        case 0:
            ans = query_by_range(region1, region2);
            break;
        case 1:
            ans = query_by_id(region1, region2);
            break;
        case 2:
            ans = query_stitch(region1, region2);
            break;
        }
        printf("%lld\n", ans);
        fflush(stdout);
        cache[key] = ans;
    }
    return 0;
}

Compilation message

regions.cpp: In function 'int main()':
regions.cpp:164:10: warning: ignoring return value of 'int scanf(const char*, ...)' declared with attribute 'warn_unused_result' [-Wunused-result]
  164 |     scanf("%d %d %d", &N, &R, &Q);
      |     ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~
regions.cpp:169:10: warning: ignoring return value of 'int scanf(const char*, ...)' declared with attribute 'warn_unused_result' [-Wunused-result]
  169 |     scanf("%d", &nodes[0].region);
      |     ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~
regions.cpp:174:14: warning: ignoring return value of 'int scanf(const char*, ...)' declared with attribute 'warn_unused_result' [-Wunused-result]
  174 |         scanf("%d %d", &parent, &nodes[i].region);
      |         ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
regions.cpp:189:14: warning: ignoring return value of 'int scanf(const char*, ...)' declared with attribute 'warn_unused_result' [-Wunused-result]
  189 |         scanf("%d %d", &r1, &r2);
      |         ~~~~~^~~~~~~~~~~~~~~~~~~
# Verdict Execution time Memory Grader output
1 Correct 0 ms 208 KB Output is correct
2 Correct 0 ms 208 KB Output is correct
3 Correct 1 ms 296 KB Output is correct
4 Correct 4 ms 320 KB Output is correct
5 Correct 7 ms 336 KB Output is correct
6 Correct 22 ms 512 KB Output is correct
7 Correct 32 ms 744 KB Output is correct
8 Correct 20 ms 592 KB Output is correct
9 Correct 39 ms 1452 KB Output is correct
10 Correct 64 ms 1844 KB Output is correct
11 Correct 95 ms 2296 KB Output is correct
12 Correct 111 ms 3336 KB Output is correct
13 Correct 101 ms 3124 KB Output is correct
14 Correct 134 ms 4004 KB Output is correct
15 Correct 142 ms 8428 KB Output is correct
# Verdict Execution time Memory Grader output
1 Correct 693 ms 10180 KB Output is correct
2 Correct 702 ms 8916 KB Output is correct
3 Correct 1062 ms 15496 KB Output is correct
4 Correct 123 ms 5140 KB Output is correct
5 Correct 316 ms 8428 KB Output is correct
6 Correct 451 ms 8020 KB Output is correct
7 Correct 632 ms 9180 KB Output is correct
8 Correct 794 ms 20080 KB Output is correct
9 Correct 1287 ms 26044 KB Output is correct
10 Correct 1820 ms 35608 KB Output is correct
11 Correct 2134 ms 31252 KB Output is correct
12 Correct 876 ms 24904 KB Output is correct
13 Correct 1204 ms 27664 KB Output is correct
14 Correct 1460 ms 29128 KB Output is correct
15 Correct 2021 ms 38388 KB Output is correct
16 Correct 1852 ms 48000 KB Output is correct
17 Correct 2115 ms 45516 KB Output is correct