This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
const int N = 100000 + 10;
const int M = (1 << 17);
int n, m, q;
int T;
int sz[N];
int tin[N];
int tout[N];
int depth[N];
int par[N];
int head[N];
int heavy[N];
vector<int> g[N];
int sum_cnt[2 * M];
bool have[2 * M];
int color[2 * M];
void upd(int pos, int d) {
for (sum_cnt[pos += M] += d; pos > 1; pos >>= 1)
sum_cnt[pos >> 1] = sum_cnt[pos] + sum_cnt[pos ^ 1];
}
int get(int ql, int qr) {
int res = 0;
for (ql += M, qr += M + 1; ql < qr; ql >>= 1, qr >>= 1) {
if (ql & 1)
res += sum_cnt[ql++];
if (qr & 1)
res += sum_cnt[--qr];
}
return res;
}
void precalc(int s, int p = 0) {
sz[s] = 1;
par[s] = p;
depth[s] = depth[p] + (p > 0);
for (int &to : g[s]) {
if (to == p)
continue;
precalc(to, s);
sz[s] += sz[to];
if (sz[heavy[s]] < sz[to])
heavy[s] = to;
}
}
void decompose(int s, int h) {
tin[s] = T++;
head[s] = h;
if(heavy[s]) decompose(heavy[s], h);
for(int to : g[s]) {
if(to == par[s] || to == heavy[s]) continue;
decompose(to, to);
}
tout[s] = T;
}
void recalc(int v) {
have[v] = (color[v] > 0);
if(2 * v < 2 * M && have[2 * v]) have[v] = true;
if(2 * v + 1 < 2 * M && have[2 * v + 1]) have[v] = true;
}
void push(int v) {
if(!color[v] || v >= M) return;
color[2 * v] = color[v];
recalc(2 * v);
color[2 * v + 1] = color[v];
recalc(2 * v + 1);
color[v] = 0;
}
void set_color(int v, int d, int cl) {
if(color[v])
upd(color[v], -d);
color[v] = cl;
if(color[v])
upd(color[v], d);
recalc(v);
}
void clear(int l, int r, int v) {
set_color(v, r - l + 1, 0);
if(!have[v]) return;
int mid = (l + r) / 2;
clear(l, mid, 2 * v);
clear(mid + 1, r, 2 * v + 1);
have[v] = false;
}
void update(int ql, int qr, int cl, int l, int r, int v, bool type = 0) {
if(qr < l || ql > r) return;
if(ql <= l && r <= qr) {
clear(l, r, v);
set_color(v, r - l + 1, cl);
return;
}
push(v);
int mid = (l + r) / 2;
update(ql, qr, cl, l, mid, 2 * v, 0);
update(ql, qr, cl, mid + 1, r, 2 * v + 1, 0);
recalc(v);
}
void update(int u, int v, int cl) {
for(; head[u] != head[v]; v = par[head[v]]) {
if(depth[head[u]] > depth[head[v]]) swap(u, v);
update(tin[head[v]], tin[v], cl, 0, M - 1, 1);
}
if(depth[u] > depth[v]) swap(u, v);
update(tin[u], tin[v], cl, 0, M - 1, 1);
}
struct query {
int l, r, i;
};
vector<query> qr[N];
int main()
{
ios::sync_with_stdio(0);
cin.tie(0);
cout.tie(0);
cin >> n >> m >> q;
for(int i = 0; i < n - 1; i++) {
int a, b;
cin >> a >> b;
g[a].push_back(b);
g[b].push_back(a);
}
int c[m + 1];
for(int i = 1; i <= m; i++)
cin >> c[i];
precalc(1);
decompose(1, 1);
// for(int i = 1; i <= n; i++) {
// cout << '{' << head[i] << ' ' << tin[i] << '}' << ' ';
// }
// cout << '\n';
for(int i = 0; i < q; i++) {
int l, r;
cin >> l >> r;
qr[r].push_back({l, r, i});
}
int res[q] = {};
for(int i = 1; i <= m; i++) {
if(i > 1)
update(c[i], c[i - 1], i - 1);
for(auto t : qr[i]) {
if(t.l == t.r) res[t.i] = 1;
else res[t.i] = get(t.l, t.r);
}
// for(int x = 1; x <= m; x++)
// cout << get(x, x) << ' ';
// cout << '\n';
}
for(int i = 0; i < q; i++)
cout << res[i] << '\n';
}
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