Submission #798961

#TimeUsernameProblemLanguageResultExecution timeMemory
798961alittlemiddleGame (IOI13_game)C++14
Compilation error
0 ms0 KiB
#include "game.h" #include<bits/stdc++.h> int m, n; struct node1 { int l, r, sum; node1 *left, *right; node1(int _l, int _r) { l = _l; r = _r; sum = 0; left = right = NULL; } void update(int i, int v) { if (r < i || i < l) return; if (l==r && l==i) { sum = v; return; } int mid=(l+r)>>1; if(left==NULL) left = new node1(l, mid); if(right==NULL) right = new node1(mid+1, r); left->update(i, v); right->update(i, v); sum = __gcd(left->sum, right->sum); } int get(int a, int b) { if (r < a || b < l) return 0; if (a <= l && r <= b) return sum; int mid=(l+r)>>1; if(left==NULL) left = new node1(l, mid); if(right==NULL) right = new node1(mid+1, r); return __gcd(left->get(a, b) , right->get(a, b)); } }; struct node2 { int l, r, sum; node2 *left, *right; node1 *node; node2(int _l, int _r) { l = _l; r = _r; sum = 0; left = right = NULL; node = new node1(1, n); } void update(int x, int y, int val) { if (r<x || x<l) return; node->update(y, val); if (l==r) return; int mid=(l+r)>>1; if(left==NULL) left = new node2(l, mid); if(right==NULL) right = new node2(mid+1, r); left->update(x, y, val); right->update(x, y, val); } int get(int x, int y, int u, int v) { if (r<x || u<l) return 0; if (x <= l && r <= u) return node->get(y, v); int mid=(l+r)>>1; if(left==NULL) left = new node2(l, mid); if(right==NULL) right = new node2(mid+1, r); return __gcd(left->get(x, y, u, v) , right->get(x, y, u, v)); } }; node2* root; void init(int R, int C) { m = R; n = C; root = new node2(1, R); } void update(int P, int Q, long long K) { root->update(P + 1, Q + 1, K); } long long calculate(int P, int Q, int U, int V) { return root->get(P + 1, U + 1, Q + 1, V + 1); }

Compilation message (stderr)

game.cpp: In member function 'void node1::update(int, int)':
game.cpp:28:15: error: '__gcd' was not declared in this scope
   28 |         sum = __gcd(left->sum,  right->sum);
      |               ^~~~~
game.cpp:28:15: note: suggested alternatives:
In file included from /usr/include/c++/10/algorithm:62,
                 from /usr/include/x86_64-linux-gnu/c++/10/bits/stdc++.h:65,
                 from game.cpp:2:
/usr/include/c++/10/bits/stl_algo.h:1219:5: note:   'std::__gcd'
 1219 |     __gcd(_EuclideanRingElement __m, _EuclideanRingElement __n)
      |     ^~~~~
In file included from /usr/include/x86_64-linux-gnu/c++/10/bits/stdc++.h:84,
                 from game.cpp:2:
/usr/include/c++/10/numeric:102:5: note:   'std::__detail::__gcd'
  102 |     __gcd(_Mn __m, _Nn __n)
      |     ^~~~~
game.cpp: In member function 'int node1::get(int, int)':
game.cpp:38:16: error: '__gcd' was not declared in this scope
   38 |         return __gcd(left->get(a, b) , right->get(a, b));
      |                ^~~~~
game.cpp:38:16: note: suggested alternatives:
In file included from /usr/include/c++/10/algorithm:62,
                 from /usr/include/x86_64-linux-gnu/c++/10/bits/stdc++.h:65,
                 from game.cpp:2:
/usr/include/c++/10/bits/stl_algo.h:1219:5: note:   'std::__gcd'
 1219 |     __gcd(_EuclideanRingElement __m, _EuclideanRingElement __n)
      |     ^~~~~
In file included from /usr/include/x86_64-linux-gnu/c++/10/bits/stdc++.h:84,
                 from game.cpp:2:
/usr/include/c++/10/numeric:102:5: note:   'std::__detail::__gcd'
  102 |     __gcd(_Mn __m, _Nn __n)
      |     ^~~~~
game.cpp: In member function 'int node2::get(int, int, int, int)':
game.cpp:72:16: error: '__gcd' was not declared in this scope
   72 |         return __gcd(left->get(x, y, u, v) , right->get(x, y, u, v));
      |                ^~~~~
game.cpp:72:16: note: suggested alternatives:
In file included from /usr/include/c++/10/algorithm:62,
                 from /usr/include/x86_64-linux-gnu/c++/10/bits/stdc++.h:65,
                 from game.cpp:2:
/usr/include/c++/10/bits/stl_algo.h:1219:5: note:   'std::__gcd'
 1219 |     __gcd(_EuclideanRingElement __m, _EuclideanRingElement __n)
      |     ^~~~~
In file included from /usr/include/x86_64-linux-gnu/c++/10/bits/stdc++.h:84,
                 from game.cpp:2:
/usr/include/c++/10/numeric:102:5: note:   'std::__detail::__gcd'
  102 |     __gcd(_Mn __m, _Nn __n)
      |     ^~~~~