This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
void add_element(string x);
bool check_element(string x);
void compile_set();
vector<int> restore_permutation(int n, int w, int r) {
string s;
s.resize(n, '0');
for (int i = 0; i < n; i++) {
s[i] = '1';
add_element(s);
}
compile_set();
vector<int> p(n);
string curr;
curr.resize(n, '0');
vector<int> order;
for (int i = 0; i < n; i++) order[i] = i;
random_device rd;
mt19937 rng(rd());
for (int i = 0; i < n; i++) {
shuffle(order.begin(), order.end(), rng);
for (int j = 0; j < n; j++) {
if (curr[order[j]] == '1') continue;
curr[order[j]] = '1';
if (check_element(curr)) {
p[order[j]] = i;
break;
} else {
curr[order[j]] = '0';
}
}
}
return p;
}
#ifdef BRUH
namespace helper {
set<string> set_;
bool compiled = false;
int n;
vector<int> p;
int w;
int r;
int read_int() {
int x;
cin >> x;
return x;
}
}
using namespace helper;
// A convenience function.
int get_p(int i) {
int ret = p[i];
return ret;
}
int main() {
n = read_int();
w = read_int();
r = read_int();
p = vector<int>(n);
for (int i = 0; i < n; i++) {
p[i] = i;
}
random_device rd;
mt19937 g(rd());
shuffle(p.begin(), p.end(), g);
vector<int> answer = restore_permutation(n, w, r);
if (answer.size() != n) {
printf("WA\n");
return 0;
}
printf("ANSWER:\n%d", answer[0]);
for (int i = 1; i < n; i++) {
printf(" %d", answer[i]);
}
printf("\n");
printf("CORRECT:\n%d", p[0]);
for (int i = 1; i < n; i++) {
printf(" %d", p[i]);
}
printf("\n");
return 0;
}
void wa() {
printf("WA\n");
exit(0);
}
bool check(const string& x) {
if ((int)x.length() != n) {
return false;
}
for (int i = 0; i < n; i++) {
if (x[i] != '0' && x[i] != '1') {
return false;
}
}
return true;
}
void add_element(string x) {
if (--w < 0 || compiled || !check(x)) {
wa();
}
set_.insert(x);
}
bool check_element(string x) {
if (--r < 0 || !compiled || !check(x)) {
wa();
}
return set_.count(x);
}
void compile_set() {
if (compiled) {
wa();
}
compiled = true;
set<string> compiledSet;
string compiledElement = string(n, ' ');
for (set<string>::iterator it = set_.begin(); it != set_.end(); it++) {
string s = *it;
for (int i = 0; i < n; i++) {
compiledElement[i] = s[get_p(i)];
}
compiledSet.insert(compiledElement);
}
set_ = compiledSet;
}
#endif
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