Submission #794543

#TimeUsernameProblemLanguageResultExecution timeMemory
794543normankr07Cats or Dogs (JOI18_catdog)C++17
0 / 100
14 ms23764 KiB
/* Templete by norman/KNN-07 Who tf even love CP :sob: */ #ifndef LOCAL #pragma GCC optimize("Ofast,unroll-loops,inline") // Bitwise pragma fuck // #pragma GCC target("avx,avx2,bmi") // Judges with GCC >= 12 only needs Ofast // #pragma GCC optimize("O3,no-stack-protector,fast-math,unroll-loops,tree-vectorize") // MLE optimization // #pragma GCC optimize("conserve-stack") // Old judges // #pragma GCC target("sse4.2,popcnt,lzcnt,abm,mmx,fma,bmi,bmi2") // New judges. Test with assert(__builtin_cpu_supports("avx2")); // #pragma GCC target("arch=skylake") // Atcoder // #pragma GCC target("avx2,popcnt,lzcnt,abm,bmi,bmi2,fma") #endif #ifndef LOCAL #include "catdog.h" #endif #include <bits/stdc++.h> using namespace std; // Wish you can debug? YesYes #ifndef LOCAL #define cerr \ if (0) \ cerr #endif // Policy based DS? // #include <ext/pb_ds/assoc_container.hpp> // #include <ext/pb_ds/tree_policy.hpp> // using namespace __gnu_pbds; // Who tf deal with overflow // #define int long long /* pbds blog : https://codeforces.com/blog/entry/11080 https://codeforces.com/blog/entry/13279 */ // Useful pbds // template <typename T> // using ordered_set = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>; // template <typename T> // using ordered_multiset = tree<T, null_type, less_equal<T>, rb_tree_tag, tree_order_statistics_node_update>; // typedef trie<string, null_type, trie_string_access_traits<>, pat_trie_tag, trie_prefix_search_node_update> pref_trie; #define el '\n' #define mpp make_pair #define pb push_back #define ppb pop_back #define pf push_front #define emp emplace_back #define fi first #define nd second #define forinc(i, a, b) for (int i = (a); i <= (b); i++) #define fordec(i, a, b) for (int i = (a); i >= (b); i--) #define alle(x) (x).begin(), (x).end() #define ralle(x) (x).rbegin(), (x).rend() #define mms(a, v) memset(a, v, sizeof(a)) #define lwb(a, v) lower_bound((a).begin(), (a).end(), v) #define upb(a, v) upper_bound((a).begin(), (a).end(), v) #define bit(i, a) (((a) >> (i)) & 1) #define BIT_SET(a, b) ((a) |= (1ULL << (b))) #define BIT_CLEAR(a, b) ((a) &= ~(1ULL << (b))) #define BIT_FLIP(a, b) ((a) ^= (1ULL << (b))) #define BIT_CHECK(a, b) (!!((a) & (1ULL << (b)))) #define BITMASK_SET(x, mask) ((x) |= (mask)) #define BITMASK_CLEAR(x, mask) ((x) &= (~(mask))) #define BITMASK_FLIP(x, mask) ((x) ^= (mask)) #define BITMASK_CHECK_ALL(x, mask) (!(~(x) & (mask))) #define BITMASK_CHECK_ANY(x, mask) ((x) & (mask)) #define POPCNT(mask) __builtin_popcount(mask) #define POPCNTLL(mask) __builtin_popcountll(mask) #define CTZ(mask) __builtin_ctz(mask) #define CTZLL(mask) __builtin_ctzll(mask) typedef long long ll; typedef unsigned long long ull; typedef long double ldb; typedef pair<int, int> pii; typedef pair<ll, ll> pll; typedef vector<int> vi; typedef vector<ll> vll; typedef map<int, int> mii; typedef map<ll, ll> mll; typedef vector<bool> vb; template <typename T, typename U> inline void maximize(T &x, U y) { if (y < x) x = y; } template <typename T, typename U> inline void minimize(T &x, U y) { if (x < y) x = y; } inline int add_m(int a, int b, int mod) { int res = a + b; return (res >= mod ? res - mod : res); } inline int mod_neg(int a, int b, int mod) { int res; if (abs(a - b) < mod) res = a - b; else res = (a - b) % mod; return (res < 0 ? res + mod : res); } inline int mul_wmod(int a, int b, int c) { ll res = (ll)a * b; return (res >= c ? res % c : res); } inline int mul_wnmod(int a, int b, int c) { ll res = (ll)a * b; return ((res % c) + c) % c; } // Debugger Utils template <typename A, typename B> ostream &operator<<(ostream &os, const pair<A, B> &p) { return os << '(' << p.first << ", " << p.second << ')'; } template <size_t i, class T> ostream &print_tuple_utils(ostream &out, const T &tup) { if constexpr (i == tuple_size<T>::value) return out << ")"; else return print_tuple_utils<i + 1, T>(out << (i ? ", " : "(") << get<i>(tup), tup); } template <class... U> ostream &operator<<(ostream &out, const tuple<U...> &t) { return print_tuple_utils<0, tuple<U...>>(out, t); } #define db(val) "[" #val " = " << (val) << "] " // End if debugger utils namespace Hasher { struct custom_hash { static uint32_t splitmix64(uint32_t x) { x += 0x9e3779b97f4a7c15; x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9; x = (x ^ (x >> 27)) * 0x94d049bb133111eb; return x ^ (x >> 31); } size_t operator()(uint64_t x) const { static const uint64_t FIXED_RANDOM = chrono::steady_clock::now().time_since_epoch().count(); return splitmix64(x + FIXED_RANDOM); } }; struct hash_pair { template <class T1, class T2> size_t operator()(const pair<T1, T2> &p) const { auto hash1 = custom_hash{}(p.first); auto hash2 = custom_hash{}(p.second); if (hash1 != hash2) return hash1 ^ hash2; return hash1; } }; struct hash_pair_pair { template <class T1, class T2> size_t operator()(const pair<T1, T2> &p) const { auto hash1 = custom_hash{}(p.first); auto hash2 = hash_pair{}(p.second); if (hash1 != hash2) return hash1 ^ hash2; return hash1; } }; } using namespace Hasher; const string taskname = ""; const bool tc = false; const int oo = 1e9, mod = 1e9 + 7; const int dx[4] = {1, 0, -1, 0}, dy[4] = {0, 1, 0, -1}; const ll ool = 1e18; const ldb eps = 1e-6; const int MAXN = 1e6; /* Author: normankr07 Problem: JOI18_catdog Submission links: oj.uz Editorial links: https://s3-ap-northeast-1.amazonaws.com/data.cms.ioi-jp.org/open-2018/2018-open-catdog-sol-en.pdf Algorithm: Let us restate the problem in terms of graphs. Then the garden becomes a tree structure, and each hut becomes a vertex. For simplicity, a hut with a cat is called a “red” vertex, and a hut with a dog is called a “blue” vertex subtask 2 : DP */ vi adj[MAXN]; ll R[MAXN], B[MAXN]; char color[MAXN]; bool vis[MAXN]; int n; // initialize function (init your mom) void initialize(int N, vi a, vi b) { for (int i = 0; i < n - 1; i++) { adj[a[i]].pb(b[i]); adj[b[i]].pb(a[i]); } } // DFS DP void DFS(int u, int par) { R[u] = B[u] = 0; for (auto v : adj[u]) { if (v != par) { DFS(v, u); B[v] = min(B[v], R[v] + 1); R[v] = min(R[v], B[v] + 1); } } if (color[u] == 'R') R[u] = oo; if (color[u] == 'B') B[u] = oo; } int cat(int v) { color[v] = 'R'; DFS(1, -1); return min(R[v], B[v]); } int dog(int v) { color[v] = 'B'; DFS(1, -1); return min(R[v], B[v]); } int neighbor(int v) { color[v] = 'N'; DFS(1, -1); return min(R[v], B[v]); } #ifdef LOCAL void solve() { int N; cin >> N; vi A(N - 1), B(N - 1); for (int i = 0; i < N - 1; i++) cin >> A[i] >> B[i]; initialize(N, A, B); int Q; cin >> Q; int t, v; while (Q-- && cin >> t >> v) { switch (t) { case 1: cout << cat(v); break; case 2: cout << dog(v); break; case 3: cout << neighbor(v); break; default: break; } cout << el; } } int32_t main() { if (fopen((taskname + ".inp").c_str(), "r")) { freopen((taskname + ".inp").c_str(), "r", stdin); freopen((taskname + ".out").c_str(), "w", stdout); } ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); int tsc = 1; if (tc) { cin >> tsc; } while (tsc--) { solve(); cout << el; } cerr << "\n" << "Time elapsed: " << 1.0 * clock() / CLOCKS_PER_SEC << " s.\n"; } #endif
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