This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#include "game.h"
using namespace std;
constexpr static int MXSIZE = 1500;
int ans[MXSIZE][MXSIZE];
bitset<MXSIZE> g[MXSIZE];
bitset<MXSIZE> erased_before;
int nc[MXSIZE];
int n;
void initialize(int nn)
{
n = nn;
for (int i = 0; i < n; i++)
for (int j = 0; j < n; j++)
if (i != j)
g[i][j] = 1;
}
void check_erase(int i)
{
if (g[i].count() <= 1 && !erased_before[i])
{
erased_before[i] = true;
for (int j = 0; j < n; j++)
{
g[j][i] = 0;
check_erase(j);
}
}
}
int hasEdge(int u, int v)
{
if (g[u].count() <= 1 || g[v].count() <= 1)
return 1;
g[u][v] = 0;
g[v][u] = 0;
check_erase(u);
check_erase(v);
return 0;
}
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