This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
const int INF = 0x3f3f3f3f;
const vector<int> dx = {1, -1, 0, 0};
const vector<int> dy = {0, 0, 1, -1};
int main() {
ios::sync_with_stdio(false);
cin.tie(0);
int h, w;
cin >> h >> w;
vector< vector<int> > grid(h + 2, vector<int>(w + 2));
map<int, int> cmp_mp;
for (int i = 1; i <= h; i++) for (int j = 1; j <= w; j++) cin >> grid[i][j], cmp_mp[grid[i][j]] = -1;
int cnt = 1;
for (auto &p : cmp_mp) p.second = cnt++;
for (int i = 1; i <= h; i++) for (int j = 1; j <= w; j++) grid[i][j] = cmp_mp[grid[i][j]];
auto brute_force = [&](int r1, int c1, int r2, int c2) {
int r = r1, c = c1;
for (int nr = r1; nr <= r2; nr++) for (int nc = c1; nc <= c2; nc++) if (grid[nr][nc] > grid[r][c]) r = nr, c = nc;
int cnt = 0;
while (true) {
cnt++;
int mx = -INF, nr = -1, nc = -1;
for (int k = 0; k < 4; k++) {
int nnr = r + dx[k], nnc = c + dy[k];
if (nnr >= r1 && nnr <= r2 && nnc >= c1 && nnc <= c2 && grid[nnr][nnc] < grid[r][c] && grid[nnr][nnc] > mx) {
mx = grid[nnr][nnc];
nr = nnr, nc = nnc;
}
}
r = nr, c = nc;
if (mx == -INF) break;
}
return cnt == (r2 - r1 + 1) * (c2 - c1 + 1);
};
int ans = 0;
for (int r1 = 1; r1 <= h; r1++) {
for (int c1 = 1; c1 <= w; c1++) {
for (int r2 = r1; r2 <= h; r2++) {
for (int c2 = c1; c2 <= w; c2++) {
ans += brute_force(r1, c1, r2, c2);
}
}
}
}
cout << ans << '\n';
return 0;
}
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