Submission #781828

#TimeUsernameProblemLanguageResultExecution timeMemory
781828Charizard2021Pinball (JOI14_pinball)C++17
0 / 100
1 ms248 KiB
#include<bits/stdc++.h> using namespace std; #define IOS ios::sync_with_stdio(false);; cin.tie(NULL) void selfMax(long long& a, long long b){ a = max(a, b); } void selfMin(long long& a, long long b){ a = min(a, b); } template<typename T> istream& operator>>(istream& in, vector<T>& a) {for(auto &x : a) in >> x; return in;}; template<typename T1, typename T2> istream& operator>>(istream& in, pair<T1, T2>& x) {return in >> x.first >> x.second;} template<typename T1, typename T2> ostream& operator<<(ostream& out, const pair<T1, T2>& x) {return out << x.first << ' ' << x.second;} template<typename T> ostream& operator<<(ostream& out, vector<T>& a) {for(auto &x : a) out << x << ' '; return out;}; template<typename T> ostream& operator<<(ostream& out, vector<vector<T> >& a) {for(auto &x : a) out << x << '\n'; return out;}; template<typename T1, typename T2> ostream& operator<<(ostream& out, vector<pair<T1, T2> >& a) {for(auto &x : a) out << x << '\n'; return out;}; /* Use DSU dsu(N); */ struct DSU { vector<long long> e; DSU(long long N) { e = vector<long long>(N, -1); } // get representive component (uses path compression) long long get(long long x) { return e[x] < 0 ? x : e[x] = get(e[x]); } bool same_set(long long a, long long b) { return get(a) == get(b); } long long size(long long x) { return -e[get(x)]; } bool unite(long long x, long long y) { // union by size x = get(x), y = get(y); if (x == y) return false; if (e[x] > e[y]) swap(x, y); e[x] += e[y]; e[y] = x; return true; } }; /* Run with Bit<long long> BIT */ template <class T> class BIT { private: long long size; vector<T> bit; vector<T> arr; public: BIT(long long size) : size(size), bit(size + 1), arr(size) {} void set(long long ind, long long val) { add(ind, val - arr[ind]); } void add(long long ind, long long val) { arr[ind] += val; ind++; for (; ind <= size; ind += ind & -ind) { bit[ind] += val; } } T pref_sum(long long ind) { ind++; T total = 0; for (; ind > 0; ind -= ind & -ind) { total += bit[ind]; } return total; } }; /* Change Comb for specific Seg tree probs, but run with Seg<long long> Seg; */ template<class T> struct Seg { const T ID = 1e18; T comb(T a, T b) { return min(a,b); } long long n; vector<T> seg; void init(long long _n) { n = _n; seg.assign(2*n,ID); } void pull(long long p) { seg[p] = comb(seg[2*p],seg[2*p+1]); } void upd(long long p, T val) { seg[p += n] = val; for (p /= 2; p; p /= 2) pull(p); } T query(long long l, long long r) { T ra = ID, rb = ID; for (l += n, r += n+1; l < r; l /= 2, r /= 2) { if (l&1) ra = comb(ra,seg[l++]); if (r&1) rb = comb(seg[--r],rb); } return comb(ra,rb); } }; int main(){ IOS; long long n, m; cin >> n >> m; vector<long long> dp(n, 1e18); vector<long long> dp2(n, 1e18); set<long long> total; long long a[n]; long long b[n]; long long c[n]; long long d[n]; for(long long i = 0; i < n; i++){ cin >> a[i] >> b[i] >> c[i] >> d[i]; } for(long long i = 0; i < n; i++){ total.insert(a[i]); total.insert(b[i]); total.insert(c[i]); } long long val = (long long)total.size(); while(__builtin_popcount(val) != 1){ val++; } Seg<long long> SegTree; SegTree.init(val); Seg<long long> SegTree2; SegTree2.init(val); map<long long, long long> coordCompression; long long idx = 0; for(auto it : total){ coordCompression[it] = idx; idx++; } long long ans = 1e18; for(long long i = 0; i < n; i++){ if(a[i] == 1){ dp[i] = 0; } if(b[i] == m){ dp2[i] = 0; } dp[i] = min(dp[i], SegTree.query(coordCompression[a[i]], coordCompression[b[i]])); dp2[i] = min(dp2[i], SegTree2.query(coordCompression[a[i]], coordCompression[b[i]])); dp[i] += d[i]; dp2[i] += d[i]; SegTree.upd(coordCompression[c[i]], dp[i]); SegTree2.upd(coordCompression[c[i]], dp2[i]); ans = min(ans, dp[i] + dp2[i] - d[i]); } if(ans >= 1e18){ cout << -1 << "\n"; } else{ cout << ans << "\n"; } }
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