Submission #778046

#TimeUsernameProblemLanguageResultExecution timeMemory
778046horiiseunPinball (JOI14_pinball)C++17
51 / 100
815 ms524288 KiB
#include <iostream> #include <vector> #include <tuple> #include <queue> #include <stack> #include <deque> #include <set> #include <map> #include <cmath> #include <random> #include <string> #include <bitset> #include <cassert> #include <climits> #include <algorithm> #include <unordered_set> #include <unordered_map> using namespace std; #define ll long long #define f first #define s second void __print(int x) { cerr << x; } void __print(long x) { cerr << x; } void __print(long long x) { cerr << x; } void __print(unsigned x) { cerr << x; } void __print(unsigned long x) { cerr << x; } void __print(unsigned long long x) { cerr << x; } void __print(float x) { cerr << x; } void __print(double x) { cerr << x; } void __print(long double x) { cerr << x; } void __print(char x) { cerr << '\'' << x << '\''; } void __print(const char *x) { cerr << '\"' << x << '\"'; } void __print(const string &x) { cerr << '\"' << x << '\"'; } void __print(bool x) { cerr << (x ? "true" : "false"); } template<typename A> void __print(const A &x); template<typename A, typename B> void __print(const pair<A, B> &p); template<typename... A> void __print(const tuple<A...> &t); template<typename T> void __print(stack<T> s); template<typename T> void __print(queue<T> q); template<typename T, typename... U> void __print(priority_queue<T, U...> q); template<typename A> void __print(const A &x) { bool first = true; cerr << '{'; for (const auto &i : x) { cerr << (first ? "" : ","), __print(i); first = false; } cerr << '}'; } template<typename A, typename B> void __print(const pair<A, B> &p) { cerr << '('; __print(p.f); cerr << ','; __print(p.s); cerr << ')'; } template<typename... A> void __print(const tuple<A...> &t) { bool first = true; cerr << '('; apply([&first] (const auto &...args) { ((cerr << (first ? "" : ","), __print(args), first = false), ...); }, t); cerr << ')'; } template<typename T> void __print(stack<T> s) { vector<T> debugVector; while (!s.empty()) { T t = s.top(); debugVector.push_back(t); s.pop(); } reverse(debugVector.begin(), debugVector.end()); __print(debugVector); } template<typename T> void __print(queue<T> q) { vector<T> debugVector; while (!q.empty()) { T t = q.front(); debugVector.push_back(t); q.pop(); } __print(debugVector); } template<typename T, typename... U> void __print(priority_queue<T, U...> q) { vector<T> debugVector; while (!q.empty()) { T t = q.top(); debugVector.push_back(t); q.pop(); } __print(debugVector); } void _print() { cerr << "]\n"; } template <typename Head, typename... Tail> void _print(const Head &H, const Tail &...T) { __print(H); if (sizeof...(T)) cerr << ", "; _print(T...); } #ifdef DEBUG #define D(...) cerr << "Line: " << __LINE__ << " [" << #__VA_ARGS__ << "] = ["; _print(__VA_ARGS__) #else #define D(...) #endif struct Node { int l, r; ll mn; Node *lft, *rht; Node (int tl, int tr): l(tl), r(tr), mn(1e18), lft(NULL), rht(NULL) {} }; void create(Node *x) { if (!x->lft) { x->lft = new Node(x->l, (x->l + x->r) / 2); } if (!x->rht) { x->rht = new Node((x->l + x->r) / 2, x->r); } } void update(Node *x, int pos, ll v) { if (pos < x->l || x->r <= pos) { return; } if (x->l + 1 == x->r) { x->mn = min(x->mn, v); return; } create(x); update(x->lft, pos, v); update(x->rht, pos, v); x->mn = min(x->lft->mn, x->rht->mn); } ll query(Node *x, int l, int r) { if (r <= x->l || x->r <= l) { return 1e18; } if (l <= x->l && x->r <= r) { return x->mn; } create(x); return min(query(x->lft, l, r), query(x->rht, l, r)); } Node *rl, *rr; int m, n; ll lc, rc, ans; int main() { ios_base::sync_with_stdio(false); cin.tie(0); cin >> m >> n; rl = new Node(0, n + 1); rr = new Node(0, n + 1); ans = 1e18; for (int i = 0, a, b, c, d; i < m; i++) { cin >> a >> b >> c >> d; lc = (a == 1 ? 0 : query(rl, a, b + 1)) + d; rc = (b == n ? 0 : query(rr, a, b + 1)) + d; update(rl, c, lc); update(rr, c, rc); ans = min(ans, lc + rc - (ll) d); } cout << (ans == 1e18 ? -1 : ans) << "\n"; }
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