This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#include "wall.h"
using namespace std;
struct SegTree {
struct Node {
int above;
int below;
};
const int NO_OP = -1;
const Node NEUTRAL = {0, INT_MAX};
void make_mod(Node& a, Node op) {
if (op.below < a.above) {
a.above = op.below;
a.below = op.below;
}
if (op.above > a.below) {
a.below = op.above;
a.above = op.above;
}
else {
a.above = max(op.above, a.above);
a.below = min(op.below, a.below);
}
}
int size;
vector<Node> tree;
void init(int n) {
size = 1;
while (size < n)
size *= 2;
tree.assign(2 * size, NEUTRAL);
}
void propagate(int x) {
make_mod(tree[2 * x + 1], tree[x]);
make_mod(tree[2 * x + 2], tree[x]);
tree[x] = NEUTRAL;
}
void modify(int l, int r, Node& v, int x, int lx, int rx) {
if (l >= rx || lx >= r) {
return;
}
else if (l <= lx && rx <= r) {
make_mod(tree[x], v);
return;
}
propagate(x);
int mid = (lx + rx) / 2;
modify(l, r, v, 2 * x + 1, lx, mid);
modify(l, r, v, 2 * x + 2, mid, rx);
}
void add(int l, int r, int h) {
Node v;
v.above = h;
v.below = INT_MAX;
modify(l, r, v, 0, 0, size);
}
void remove(int l, int r, int h) {
Node v;
v.below = h;
v.above = 0;
modify(l, r, v, 0, 0, size);
}
void print_all(int n, int f[], int x, int lx, int rx) {
if (lx == rx - 1) {
if (lx >= n)
return;
int v;
v = tree[x].above;
f[lx] = v;
return;
}
propagate(x);
int mid = (lx + rx) / 2;
print_all(n, f, 2 * x + 1, lx, mid);
print_all(n, f, 2 * x + 2, mid, rx);
return;
}
void print_all(int n, int f[]) {
print_all(n, f, 0, 0, size);
}
};
SegTree st;
void buildWall(int n, int k, int op[], int left[], int right[], int height[], int finalHeight[])
{
st.init(n);
for (int i = 0; i < k; i++) {
if (op[i] == 1) {
st.add(left[i], right[i] + 1, height[i]);
}
else {
st.remove(left[i], right[i] + 1, height[i]);
}
}
st.print_all(n, finalHeight);
return;
}
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