This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <stdio.h>
#include <assert.h>
#include <string.h>
#define MAX_N 250000
#define MAX_M 1000000000
int n, m;
int ranks[MAX_N * 2];
int rank;
typedef struct {
int first;
int second;
} Pair;
Pair cache[MAX_N];
int cached[MAX_N];
int black[3 * MAX_N + 1], grey[3 * MAX_N + 1], white[3 * MAX_N + 1];
Pair simulate(int start)
{
int targ = start >> 1;
if (cached[targ])
return cache[targ];
if (rank == 1) {
cache[targ].first = 1;
cache[targ].second = 0;
} else if (rank <= n + 1) {
memset(black, 0, sizeof(black));
memset(grey, 0, sizeof(grey));
memset(white, 0, sizeof(white));
grey[start >> 1] = 1;
for (int i = 1; i < n * 2; i++) {
int target = (i - 1 + (i > start ? 1 : 0)) >> 1;
if (ranks[i] < rank)
black[target]++;
else
white[target]++;
}
int archer1, archer2;
if (start < 2) {
archer1 = ranks[1];
archer2 = rank;
} else {
archer1 = ranks[1];
archer2 = ranks[2];
}
int s_black = 0, s_grey = 0, s_white = 0;
if (archer1 < rank)
s_black++;
else if (archer1 == rank)
s_grey++;
else
s_white++;
if (archer2 < rank)
s_black++;
else if (archer2 == rank)
s_grey++;
else
s_white++;
int cumulative_black = 0, cumulative_grey = 0, cumulative_white = 0;
int seen = -1;
int bumps = 0;
for (int round = 0; round < 3 * n; round++) {
if (round % n == 0) {
int cur_target = round / n;
int next_target = (cur_target + 1) % n;
cumulative_black += black[cur_target];
cumulative_grey += grey[cur_target];
cumulative_white += white[cur_target];
black[next_target] = cumulative_black;
grey[next_target] = cumulative_grey;
white[next_target] = cumulative_white;
cumulative_black = cumulative_grey = cumulative_white = 0;
}
if (round % n == 0 && round > 0) {
int cur_target = round / n;
int prev_target = (cur_target - 1 + n) % n;
if (black[prev_target] >= s_black && grey[prev_target] >= s_grey && white[prev_target] >= s_white) {
bumps++;
if (seen == -1)
seen = round;
}
}
}
int final_position = (start + m) % (2 * n);
if (final_position == 0 && seen != -1) {
int remaining_rounds = m - seen;
int num_cycles = remaining_rounds / (3 * n);
int remaining = remaining_rounds % (3 * n);
final_position = num_cycles * n + remaining;
if (remaining < seen)
final_position = final_position + n;
} else if (final_position > 0 && final_position <= n) {
int cur_target = (final_position - 1) / n;
final_position += bumps;
final_position += cumulative_black;
final_position += cumulative_grey;
final_position += cumulative_white;
final_position -= black[cur_target];
}
cache[targ].first = final_position;
cache[targ].second = bumps;
cached[targ] = 1;
return cache[targ];
} else {
cache[targ].first = n + 1;
cache[targ].second = 0;
cached[targ] = 1;
return cache[targ];
}
}
int main()
{
if (scanf("%d %d", &n, &m) != 2) {
printf("Erro ao ler os valores de entrada.\n");
return 1;
}
assert(2 <= n && n <= MAX_N);
assert(0 <= m && m <= MAX_M);
for (int i = 1; i <= n * 2; i++) {
if (scanf("%d", &ranks[i]) != 1) {
printf("Erro ao ler os valores de entrada.\n");
return 1;
}
assert(1 <= ranks[i] && ranks[i] <= n * 2);
}
for (rank = 1; rank <= n * 2; rank++) {
int start = rank - 1;
Pair result = simulate(start);
printf("%d %d\n", result.first, result.second);
}
return 0;
}
Compilation message (stderr)
archery.c: In function 'simulate':
archery.c:130:1: warning: control reaches end of non-void function [-Wreturn-type]
130 | }
| ^
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