Submission #759577

#TimeUsernameProblemLanguageResultExecution timeMemory
759577Charizard2021Beautiful row (IZhO12_beauty)C++17
0 / 100
7 ms1620 KiB
#include<bits/stdc++.h> using namespace std; #define IOS ios::sync_with_stdio(false);; cin.tie(NULL) void selfMax(long long& a, long long b){ a = max(a, b); } void selfMin(long long& a, long long b){ a = min(a, b); } template<typename T> istream& operator>>(istream& in, vector<T>& a) {for(auto &x : a) in >> x; return in;}; template<typename T1, typename T2> istream& operator>>(istream& in, pair<T1, T2>& x) {return in >> x.first >> x.second;} template<typename T1, typename T2> ostream& operator<<(ostream& out, const pair<T1, T2>& x) {return out << x.first << ' ' << x.second;} template<typename T> ostream& operator<<(ostream& out, vector<T>& a) {for(auto &x : a) out << x << ' '; return out;}; template<typename T> ostream& operator<<(ostream& out, vector<vector<T> >& a) {for(auto &x : a) out << x << '\n'; return out;}; template<typename T1, typename T2> ostream& operator<<(ostream& out, vector<pair<T1, T2> >& a) {for(auto &x : a) out << x << '\n'; return out;}; /* Use DSU dsu(N); */ struct DSU { vector<long long> e; DSU(long long N) { e = vector<long long>(N, -1); } // get representive component (uses path compression) long long get(long long x) { return e[x] < 0 ? x : e[x] = get(e[x]); } bool same_set(long long a, long long b) { return get(a) == get(b); } long long size(long long x) { return -e[get(x)]; } bool unite(long long x, long long y) { // union by size x = get(x), y = get(y); if (x == y) return false; if (e[x] > e[y]) swap(x, y); e[x] += e[y]; e[y] = x; return true; } }; /* Run with Bit<long long> BIT */ template <class T> class BIT { private: long long size; vector<T> bit; vector<T> arr; public: BIT(long long size) : size(size), bit(size + 1), arr(size) {} void set(long long ind, long long val) { add(ind, val - arr[ind]); } void add(long long ind, long long val) { arr[ind] += val; ind++; for (; ind <= size; ind += ind & -ind) { bit[ind] += val; } } T pref_sum(long long ind) { ind++; T total = 0; for (; ind > 0; ind -= ind & -ind) { total += bit[ind]; } return total; } }; /* Change Comb for specific Seg tree probs, but run with Seg<long long> Seg; */ template<class T> struct Seg { const T ID = 1e18; T comb(T a, T b) { return min(a,b); } long long n; vector<T> seg; void init(long long _n) { n = _n; seg.assign(2*n,ID); } void pull(long long p) { seg[p] = comb(seg[2*p],seg[2*p+1]); } void upd(long long p, T val) { seg[p += n] = val; for (p /= 2; p; p /= 2) pull(p); } T query(long long l, long long r) { T ra = ID, rb = ID; for (l += n, r += n+1; l < r; l /= 2, r /= 2) { if (l&1) ra = comb(ra,seg[l++]); if (r&1) rb = comb(seg[--r],rb); } return comb(ra,rb); } }; long long convertToTernary(long long N, long long &count1){ if (N == 0){ return count1; } long long x = N % 3; N /= 3; if (x < 0){ N += 1; } convertToTernary(N, count1); if (x < 0){ if(x + (3 * -1) == 1){ count1++; } } else{ if(x == 1){ count1++; } } return count1; } int main(){ IOS; int n; cin >> n; vector<int> v(n); cin >> v; vector<vector<bool> > nextTo(n, vector<bool>(n, true)); for(int i = 0; i < n; i++){ for(int j = 0; j < n; j++){ long long x = 0; long long x2 = 0; if(convertToTernary(v[i], x) != convertToTernary(v[j], x2) && __builtin_popcount(v[i]) != __builtin_popcount(v[j])){ nextTo[i][j] = false; } } } vector<vector<int> > dp((1 << n), vector<int>(n, 0)); for(int i = 0; i < n; i++){ dp[(1 << i)][i] = 1; } for(int i = 0; i < (1 << n); i++){ for(int j = 0; j < n; j++){ if(i & (1 << j)){ for(int k = 0; k < n; k++){ if(!(i & (1 << k)) && nextTo[j][k] && k != j){ dp[i ^ (1 << k)][k] += dp[i][j]; } } } } } int ans = 0; for(int i = 0; i < n; i++){ ans += dp[(1 << n) - 1][i]; // cout << dp[(1 << n) - 1][i] << " "; } // cout << "\n"; cout << ans << "\n"; }
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