Submission #747116

#TimeUsernameProblemLanguageResultExecution timeMemory
747116heeheeheehaawChessboard (IZhO18_chessboard)C++17
8 / 100
99 ms3104 KiB
#include <iostream> #include <vector> #define int long long using namespace std; int a[1005][1005]; int spw[1005][1005], spb[1005][1005]; int x1[100005], x2[100005], y1[100005], y2[100005]; void add(int x, int y, int val, int &s1, int &s2) { if((int)(x + y) % 2 == 0) s1 += val; else s2 += val; return; } signed main() { int s1 = 0, s2 = 0; int n, k; cin>>n>>k; vector<int> divs; for(int i = 1; i * i <= n; i++) if(n % i == 0) { divs.push_back(i); if(i * i != n && i != 1) divs.push_back(n / i); } for(int i = 1; i <= k; i++) cin>>x1[i]>>y1[i]>>x2[i]>>y2[i]; int minn = n * n; for(auto d : divs) { int s1 = 0, s2 = 0; for(int i = 1; i <= k; i++) { int cx1 = (int)(x1[i] - 1) / d + 1; int cy1 = (int)(y1[i] - 1) / d + 1; int cx2 = (int)(x2[i] - 1) / d + 1; int cy2 = (int)(y2[i] - 1) / d + 1; if(cx1 == cx2 && cy1 == cy2) { int tt = (x2[i] - x1[i] + 1) * (y2[i] - y1[i] + 1); add(cx1, cy1, tt, s1, s2); } else if(cx1 == cx2 && cy1 != cy2) { /// colt stanga int tt = ((d * cy1) - y1[i] + 1) * (x2[i] - x1[i] + 1); add(cx1, cy1, tt, s1, s2); /// colt dreapta tt = (y2[i] - d * (cy2 - 1)) * (x2[i] - x1[i] + 1); add(cx2, cy2, tt, s1, s2); /// mijloc if(cy2 - cy1 - 1 >= 1) { int tt = d * (x2[i] - x1[i] + 1); int np = cy2 - cy1 - 1; int nri = np / 2, nrp = np / 2; if(np % 2 == 1) nri++; add(cx1, cy1 + 1, tt * nri, s1, s2); add(cx1, cy1 + 2, tt * nrp, s1, s2); } } else if(cx1 != cx2 && cy1 == cy2) { /// colt sus int tt = ((d * cx1) - x1[i] + 1) * (y2[i] - y1[i] + 1); add(cx1, cy1, tt, s1, s2); /// colt jos tt = (x2[i] - d * (cx2 - 1)) * (y2[i] - y1[i] + 1); add(cx2, cy2, tt, s1, s2); /// mijloc if(cx2 - cx1 - 1 >= 1) { int tt = d * (y2[i] - y1[i] + 1); int np = cx2 - cx1 - 1; int nri = np / 2, nrp = np / 2; if(np % 2 == 1) nri++; add(cx1 + 1, cy1, tt * nri, s1, s2); add(cx1 + 2, cy1, tt * nrp, s1, s2); } } else { /// colt st sus int tt = (int)(d * cx1 - x1[i] + 1) * (d * cy1 - y1[i] + 1); add(cx1, cy1, tt, s1, s2); /// colt dr sus tt = (int)(d * cx1 - x1[i] + 1) * (y2[i] - d * (cy2 - 1)); add(cx1, cy2, tt, s1, s2); /// colt st jos tt = (int)(x2[i] - d * (cx2 - 1)) * (d * cy1 - y1[i] + 1); add(cx2, cy1, tt, s1, s2); /// colt dr jos tt = (int)(x2[i] - d * (cx2 - 1)) * (y2[i] - d * (cy2 - 1)); add(cx2, cy2, tt, s1, s2); /// marg sus si jos if((int)cy2 - cy1 - 1 >= 1) { tt = (int)(d * cx1 - x1[i] + 1) * d; int np = (int)cy2 - cy1 - 1; int nri = (int)np / 2, nrp = np / 2; if((int)np % 2 == 1) nri = (int)nri + 1; add(cx1, (int)cy1 + 1, (int)tt * nri, s1, s2); add(cx1, (int)cy1 + 2, (int)tt * nrp, s1, s2); tt = (int)(x2[i] - d * (cx2 - 1)) * d; add(cx2, (int)cy1 + 1, (int)tt * nri, s1, s2); add(cx2, (int)cy1 + 2, (int)tt * nrp, s1, s2); } /// marg st si dr if((int)cx2 - cx1 - 1 >= 1) { tt = (int)(d * cy1 - y1[i] + 1) * d; int np = (int)cx2 - cx1 - 1; int nri = (int)np / 2, nrp = (int)np / 2; if((int)np % 2 == 1) nri = (int)nri + 1; add((int)cx1 + 1, cy1, (int)tt * nri, s1, s2); add((int)cx1 + 2, cy1, (int)tt * nrp, s1, s2); tt = (int)(y2[i] - d * (cy2 - 1)) * d; add((int)cx1 + 1, cy2, (int)tt * nri, s1, s2); add((int)cx1 + 2, cy2, (int)tt * nrp, s1, s2); } /// mijloc if((int)(cx2 - cx1 - 1) >= 1 && (int)(cy2 - cy1 - 1) >= 1) { int nrp = (int)(cx2 - cx1 - 1) * (cy2 - cy1 - 1); int d1 = nrp / 2, d2 = nrp / 2; if(nrp % 2 == 1) d1++; add(cx1 + 1, cx2 + 1, (int)d * d * d1, s1, s2); add(cx1 + 1, cx2 + 2, (int)d * d * d2, s1, s2); } } } int d1 = (int)n * n / d / 2, d2 = (int)n * n / d / 2; if((n * n / d) % 2 == 1) d1++; d2 = (int)n * n / d - d1; d1 = (int)d1 * d * d; d2 = (int)d2 * d * d; int ans = min((int)d1 - s1 + s2, (int)d2 - s2 + s1); minn = min(minn, ans); } cout<<minn<<'\n'; return 0; }

Compilation message (stderr)

chessboard.cpp: In function 'int main()':
chessboard.cpp:22:9: warning: unused variable 's1' [-Wunused-variable]
   22 |     int s1 = 0, s2 = 0;
      |         ^~
chessboard.cpp:22:17: warning: unused variable 's2' [-Wunused-variable]
   22 |     int s1 = 0, s2 = 0;
      |                 ^~
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