This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "hexagon.h"
#define ll long long
#include <vector>
ll mod = 1e9+7;
ll ma(ll a, ll b){
return (a+b)%mod;
}
ll mm(ll a, ll b){
return (a*b)%mod;
}
ll gcdExtended(ll a, ll b, ll *x, ll *y);
// Function to find modulo inverse of b. It returns
// -1 when inverse doesn't
ll modInverse(ll b, ll m)
{
ll x, y; // used in extended GCD algorithm
ll g = gcdExtended(b, m, &x, &y);
// Return -1 if b and m are not co-prime
if (g != 1)
return -1;
// m is added to handle negative x
return (x%m + m) % m;
}
// Function to compute a/b under modulo m
ll modDivide(ll a, ll b, ll m)
{
a = a % m;
ll inv = modInverse(b, m);
return (inv * a) % m;
}
// C function for extended Euclidean Algorithm (used to
// find modular inverse.
ll gcdExtended(ll a, ll b, ll *x, ll *y)
{
// Base Case
if (a == 0)
{
*x = 0, *y = 1;
return b;
}
ll x1, y1; // To store results of recursive call
ll gcd = gcdExtended(b%a, a, &x1, &y1);
// Update x and y using results of recursive
// call
*x = y1 - (b/a) * x1;
*y = x1;
return gcd;
}
int draw_territory(int N, int A, int B,
std::vector<int> D, std::vector<int> L) {
ll k = L[0]-2;
if(L[0]==1){
return ma(mm(A,3),mm(B,2));
}
if(L[0]==2){
return ma(mm(A,6),mm(B,8))%mod;
}
ll fr = mm(L[0],3),sr=0;
if(k%2)sr = mm((k+1)/2,k);
else sr = mm(k/2,k+1);
int n = L[0]+2;
ll val = mm(n,mm(n-1,n-2));
val = modDivide(val,6,mod);
val = mm(val,2);
return ma(mm(B,val),mm(A,ma(sr,fr)));
}
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