#include "bits/stdc++.h"
#include "game.h"
using namespace std;
int ct, N;
void initialize(int n) {
ct = n * (n - 1) / 2;
N = n;
}
int hasEdge(int u, int v) {
if (ct <= N - 1) {
ct--;
return 1;
}
else {
ct--;
return 0;
}
}
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
0 ms |
212 KB |
Output is correct |
2 |
Incorrect |
0 ms |
212 KB |
Output isn't correct |
3 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
0 ms |
212 KB |
Output is correct |
2 |
Incorrect |
0 ms |
212 KB |
Output isn't correct |
3 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
1 ms |
212 KB |
Output is correct |
2 |
Incorrect |
1 ms |
212 KB |
Output isn't correct |
3 |
Halted |
0 ms |
0 KB |
- |