This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#include <ext/pb_ds/assoc_container.hpp>
#include <ext/pb_ds/tree_policy.hpp>
using namespace std;
using namespace __gnu_pbds;
#ifndef _AAAAAAAAA
#include "dungeons.h"
#endif
#pragma region dalykai
template <typename F>
void _debug(F f)
{
f();
}
#ifndef _AAAAAAAAA
#define debug(x)
#else
#define debug(x) _debug(x)
#endif
using p32 = pair<int, int>;
using p32u = pair<uint32_t, uint32_t>;
using p64 = pair<int64_t, int64_t>;
using p64u = pair<uint64_t, uint64_t>;
using vi16 = vector<int16_t>;
using vi16u = vector<uint16_t>;
using vi32 = vector<int>;
using vi32u = vector<uint32_t>;
using vi64 = vector<int64_t>;
using vi64u = vector<uint64_t>;
using vp32 = vector<p32>;
using vp32u = vector<p32u>;
using vp64 = vector<p64>;
using vp64u = vector<p64u>;
using vvi32 = vector<vi32>;
using vvi32u = vector<vi32u>;
using vvi64 = vector<vi64>;
using vvi64u = vector<vi64u>;
using vvp32 = vector<vp32>;
using vvp32u = vector<vp32u>;
using vvp64 = vector<vp64>;
using vvp64u = vector<vp64u>;
using f80 = long double;
#pragma endregion
struct dungeon_t
{
int gain_win;
int gain_lose;
int win;
int lose;
};
vector<dungeon_t> dungeon;
void init(int n, vector<int> s, vector<int> p, vector<int> w, vector<int> l)
{
for (int i = 0; i < n; i++)
{
dungeon.push_back({s[i], p[i], w[i], l[i]});
}
return;
}
long long simulate(int x, int z)
{
int64_t strength = z;
for (int i = x; i < (int)dungeon.size();)
{
if (strength >= dungeon[i].gain_win)
{
strength += dungeon[i].gain_win;
i = dungeon[i].win;
}
else
{
strength += dungeon[i].gain_lose;
i = dungeon[i].lose;
}
}
return strength;
}
#ifdef _AAAAAAAAA
int main()
{
freopen("pozemiai.in", "r", stdin);
#ifndef __linux__
atexit([]()
{
freopen("con", "r", stdin);
system("pause"); });
#endif
int n, q;
std::vector<int> s, p, z;
std::vector<int> w, l, x;
std::vector<long long> answer;
assert(scanf("%d %d", &n, &q) == 2);
s.resize(n);
p.resize(n);
w.resize(n);
l.resize(n);
x.resize(q);
z.resize(q);
answer.resize(q);
for (int i = 0; i < n; i++)
{
assert(scanf("%d", &s[i]) == 1);
}
for (int i = 0; i < n; i++)
{
assert(scanf("%d", &p[i]) == 1);
}
for (int i = 0; i < n; i++)
{
assert(scanf("%d", &w[i]) == 1);
}
for (int i = 0; i < n; i++)
{
assert(scanf("%d", &l[i]) == 1);
}
init(n, s, p, w, l);
for (int i = 0; i < q; i++)
{
assert(scanf("%d %d", &x[i], &z[i]) == 2);
answer[i] = simulate(x[i], z[i]);
}
for (int i = 0; i < q; i++)
{
printf("%lld\n", answer[i]);
}
return 0;
}
#endif
Compilation message (stderr)
dungeons.cpp:12: warning: ignoring '#pragma region dalykai' [-Wunknown-pragmas]
12 | #pragma region dalykai
|
dungeons.cpp:47: warning: ignoring '#pragma endregion ' [-Wunknown-pragmas]
47 | #pragma endregion
|
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