This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
from collections import deque
def getNeighbours(w, h, coord):
x, y = coord
valid_coords = []
if x > 0:
valid_coords.append((x-1, y))
if x < w - 1:
valid_coords.append((x + 1, y))
if y > 0:
valid_coords.append((x, y - 1))
if y < h - 1:
valid_coords.append((x, y + 1))
return valid_coords
def findMinPossibleAnimalsBfs(grid, w, h):
'''
When we model this problem as a graph problem (naturally because of the grid), we must think about what that gives us. What is an edge in this case? Well it depends, an edge between same animals just reveals a valid path one animal has taken. An edge between different animals represents a transition to another animal. i.e. atleast one more animal is needed.
'''
# We maintain the inv: when a node is visited, it's path required the smallest amount of transitions.
# we enforce that the head of deque is always the shortest distance.
toVisit = deque([(0, 0)])
distances = {
(0,0): 1
}
minAnimals = 1
def isNotSymbolOrVisited(lol):
lolx, loly = lol
return grid[loly][lolx] != '.' and lol not in distances
while len(toVisit) > 0:
node = toVisit.popleft()
x, y = node
symbol = grid[y][x]
for n in filter(isNotSymbolOrVisited, getNeighbours(w, h, node)):
# go through each valid neighbour
x1, y1 = n;
if grid[y1][x1] == symbol:
# we can continue to traverse with no cost. this must be shortest path to n
toVisit.appendleft(n)
distances[n] = distances[node]
else:
toVisit.append(n)
distances[n] = distances[node] + 1
return max(distances.values())
def findMinPossibleAnimals(grid, w, h):
'''
have a 'allowed' character, and a visited coord set. You run bfs such that you can visit a character if they are a allowed character or in the visited coord set. otherwise, they must be a new character which must be saved for the next pass.
'''
allowed_char = grid[0][0]
visited_chars = set()
i = 0
'''
inv: there is atleast one unexplored char in grid equal to allowed_char
'''
while allowed_char != None:
i += 1
next_char = None
visited = { (0, 0) }
toVisit = [(0, 0)]
while len(toVisit) > 0:
node = toVisit.pop()
for neighbour in getNeighbours(w, h, node):
symbol = grid[neighbour[0]][neighbour[1]]
if symbol == '.' or neighbour in visited:
continue
if neighbour in visited_chars or symbol == allowed_char:
visited.add(neighbour)
toVisit.append(neighbour)
else:
next_char = symbol
visited_chars.update(visited)
allowed_char = next_char
return i
def parseGrid(h, w):
grid = []
for row in range(h):
row_inp = [c for c in input()]
grid.append(row_inp)
return grid
def main():
h, w = [int(s) for s in input().split()]
grid = parseGrid(h, w)
print(findMinPossibleAnimalsBfs(grid, w, h))
main()
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