# | TimeUTC-0 | Username | Problem | Language | Result | Execution time | Memory |
---|---|---|---|---|---|---|---|
700336 | Forested | Game (IOI14_game) | C++17 | 1090 ms | 1384 KiB |
This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "game.h"
#include <bits/stdc++.h>
using namespace std;
using i32 = int;
using i64 = long long;
template <typename T>
using Vec = vector<T>;
#define OVERRIDE4(a, b, c, d, ...) d
#define REP2(i, n) for (i32 i = 0; i < (i32)(n); ++i)
#define REP3(i, m, n) for (i32 i = (i32)(m); i < (i32)(n); ++i)
#define REP(...) OVERRIDE4(__VA_ARGS__, REP3, REP2)(__VA_ARGS__)
#define ALL(x) begin(x), end(x)
#define PER(i, n) for (i32 i = (i32)(n) - 1; i >= 0; --i)
template <typename T>
bool chmin(T &x, const T &y) {
if (x > y) {
x = y;
return true;
} else {
return false;
}
}
template <typename T>
bool chmax(T &x, const T &y) {
if (x < y) {
x = y;
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