This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "tetris.h"
#include <bits/stdc++.h>
using namespace std;
int state;
void init(int n) {
state = 0;
}
int position;
int rotation;
void new_figure(int figure_type) {
if(figure_type == 1) {
position = 1, rotation = 0;
return;
}
if(figure_type == 2) {
if(state == 0) position = 1, rotation = 0, state = 4;
else if(state == 1) position = 2, rotation = 0, state = 0;
else if(state == 2) position = 1, rotation = 1, state = 1;
else if(state == 3) position = 1, rotation = 0, state = 0;
else if(state == 4) position = 3, rotation = 1, state = 3;
else if(state == 5) position = 2, rotation = 0, state = 4;
}
if(figure_type == 3) {
if(state == 0) position = 1, rotation = 0, state = 5;
else if(state == 1) position = 1, rotation = 1, state = 3;
else if(state == 2) position = 1, rotation = 3, state = 4;
else if(state == 3) position = 1, rotation = 0, state = 1;
else if(state == 4) position = 2, rotation = 2, state = 2;
else if(state == 5) position = 2, rotation = 2, state = 0;
}
}
int get_position() {
return position;
}
int get_rotation() {
return rotation;
}
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