#include <bits/stdc++.h>
using namespace std;
struct Edge
{
unsigned v, i;
bool as_given;
};
vector<vector<Edge>> g;
vector<int> r;
vector<unsigned> y, l;
vector<bool> visited;
string orientation;
unsigned orient_edges(unsigned u, unsigned p = -1, unsigned i = 0)
{
visited[u] = 1;
y[u] = l[u] = i++;
for (Edge const &e : g[u])
{
if (!visited[e.v])
{
i = orient_edges(e.v, u, i);
r[u] += r[e.v];
l[u] = min(l[u], l[e.v]);
}
if (e.v != p)
{
if (l[e.v] > y[u] && r[e.v])
orientation[e.i] = ((r[e.v] > 0) ^ !e.as_given) ? 'L' : 'R';
else
orientation[e.i] = 'B';
l[u] = min(l[u], y[e.v]);
}
}
return i;
}
int main()
{
ios_base::sync_with_stdio(0);
cin.tie(0);
size_t n, m;
cin >> n >> m;
g = vector<vector<Edge>>(n);
r = vector<int>(n, 0);
y = vector<unsigned>(n);
l = vector<unsigned>(n);
visited = vector<bool>(n, 0);
orientation.resize(m);
for (unsigned i = 0; i < m; i++)
{
unsigned u, v;
cin >> u >> v;
g[u - 1].push_back({v - 1, i, 1});
g[v - 1].push_back({u - 1, i, 0});
}
size_t p;
cin >> p;
for (size_t i = 0; i < p; i++)
{
unsigned u, v;
cin >> u >> v;
r[u - 1]++;
r[v - 1]--;
}
orient_edges(0);
cout << orientation << '\n';
}
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Incorrect |
1 ms |
212 KB |
Output isn't correct |
2 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Incorrect |
1 ms |
212 KB |
Output isn't correct |
2 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Incorrect |
1 ms |
212 KB |
Output isn't correct |
2 |
Halted |
0 ms |
0 KB |
- |