Submission #668377

#TimeUsernameProblemLanguageResultExecution timeMemory
668377600MihneaCity Mapping (NOI18_citymapping)C++17
88.22 / 100
18 ms596 KiB
#include "citymapping.h" #include <bits/stdc++.h> using namespace std; typedef long long ll; ll ask(int i, int j) { return get_distance(i + 1, j + 1); } void find_roads(int n, int q, int e_a[], int e_b[], int e_w[]) { vector<ll> dist0(n, 0); vector<int> ord; for (int i = 1; i < n; i++) { dist0[i] = ask(0, i); ord.push_back(i); } sort(ord.begin(), ord.end(), [&] (int i, int j) {return dist0[i] < dist0[j];}); vector<int> deja = {0}; vector<vector<int>> g(n); vector<int> sub(n), big(n), u(n), par(n); int top = 0; auto add_edge = [&] (int a, int b) { /// cout << " add_edge : " << a << " " << b << "\n"; e_a[top] = a + 1; e_b[top] = b + 1; e_w[top] = dist0[b] - dist0[a]; g[a].push_back(b); top++; }; function<void(int)> dfs = [&] (int a) { sub[a] = 1; if (g[a].empty()) { u[a] = a; return; } assert(!g[a].empty()); big[a] = g[a][0]; for (auto &b : g[a]) { dfs(b); par[b] = a; sub[a] += sub[b]; if (sub[b] > sub[big[a]]) { big[a] = b; } } u[a] = u[big[a]]; }; function<void(int, int)> locate = [&] (int root, int new_vertex) { if (sub[root] == 1) { add_edge(root, new_vertex); return; } assert(!g[root].empty()); int b = u[root]; assert(b != root); ll dist_b_v = ask(b, new_vertex); ll dist_b_r = dist0[b] - dist0[root]; ll dist_v_r = dist0[new_vertex] - dist0[root]; /** x + y = dist_b_r z + y = dist_b_v x + z = dist_v_r z = sum - dist_b_r x = sum - dist_b_v y - sum - dist_v_r **/ ll sum_dub = (dist_b_v + dist_b_r + dist_v_r); assert(sum_dub % 2 == 0); ll sum = sum_dub / 2; ll z = sum - dist_b_r; ll x = sum - dist_b_v; ll y = sum - dist_v_r; assert(x + y + z == sum); assert(0 <= x); assert(0 <= y); assert(0 <= z); assert(x + y == dist_b_r); assert(z + y == dist_b_v); assert(x + z == dist_v_r); int fix_inainte = -1; /// scapa de astea!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! /// assert(x + y == ask(root, b)); /// assert(x + z == ask(root, new_vertex)); /// assert(z + y == ask(b, new_vertex)); /// scapa de astea!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! if (y == 0) { add_edge(b, new_vertex); return; } // cout << "x = " << x << "\n"; // cout << "y = " << y << "\n"; // cout << "z = " << z << "\n"; while (y > 0) { assert(b != root); y -= (dist0[b] - dist0[par[b]]); fix_inainte = b; b = par[b]; } assert(y == 0); int mid_point = b; if (z == 0) { add_edge(mid_point, new_vertex); return; } assert(z > 0); ///cout << " = " << fix_inainte << " " << b << " " << root << "\n"; assert(0 <= fix_inainte && fix_inainte < n); assert(par[fix_inainte] == b); if ((int) g[mid_point].size() == 1) { add_edge(mid_point, new_vertex); return; } assert((int) g[mid_point].size() == 2 || (int) g[mid_point].size() == 3); vector<int> oth; for (auto &vecin : g[mid_point]) { if (vecin == fix_inainte) { continue; } oth.push_back(vecin); } assert((int) oth.size() == 1 || (int) oth.size() == 2); assert((int) oth.size() == (int) g[mid_point].size() - 1); if ((int) oth.size() == 1) { if (ask(oth[0], new_vertex) < z) { locate(oth[0], new_vertex); return; } add_edge(mid_point, new_vertex); return; } assert((int) oth.size() == 2); if (ask(oth[0], new_vertex) < ask(oth[1], new_vertex)) { locate(oth[0], new_vertex); } else { locate(oth[1], new_vertex); } }; int nd = 0; for (auto &vertex : ord) { //cout << " \t\t\t\t\t vertex = " << vertex << "\n"; dfs(0); locate(0, vertex); nd++; assert(nd == top); //cout << " \t\t\t\t\t\t\t\t\t" << e_a[nd - 1] - 1 << " " << e_b[nd - 1] - 1 << " " << e_w[nd - 1] << "\n"; continue; int mifa = -1; for (int p = (int) deja.size() - 1; p >= 0; p--) { int oth = deja[p]; if (ask(oth, vertex) + dist0[oth] == dist0[vertex]) { mifa = oth; break; } } if (mifa != e_a[nd - 1] - 1) { cout << "bad : " << top << "\n"; cout << "I connected it to " << e_a[nd - 1] - 1 << "\n"; cout << "The real guy is " << mifa << "\n"; exit(0); } deja.push_back(vertex); } if (0) { for (int i = 0; i < top; i++) { cout << " : " << e_a[i] << " " << e_b[i] << " " << e_w[i] << "\n"; } } assert(top == n - 1); }
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