# | Time | Username | Problem | Language | Result | Execution time | Memory |
---|---|---|---|---|---|---|---|
660304 | riyuna | Lonely mdic (kriii1_L) | Pypy 3 | 342 ms | 28520 KiB |
This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
from sys import stdin
from math import pi, acos, atan
from copy import deepcopy
from time import time
input = stdin.readline
err = 1e-5
class Point:
__slots__ = ('x', 'y')
def __init__(self, x, y):
self.x = x
self.y = y
def __str__(self):
return f"({self.x}, {self.y})"
def __add__(self, other):
return Point(self.x+other.x, self.y+other.y)
def __sub__(self, other):
return Point(self.x-other.x, self.y-other.y)
def __pow__(self, other):
return self.x * other.x + self.y * other.y
def __abs__(self):
return self ** self
def dist(self, other):
res = self-other
return abs(res)**0.5
class Circle:
__slots__ = ('ctr', 'rad', 'active', 'on', 'deactive_stk')
def __init__(self, ctr: Point, rad):
self.ctr = ctr
self.rad = rad
self.active = [(0, 2 * pi)]
self.deactive_stk = []
self.on = True
def deactivate(self, st, ed):
if st > ed:
self.deactivate(st, 2 * pi)
self.deactivate(0, ed)
return
self.deactive_stk.append(st)
self.deactive_stk.append(-ed)
def calculate_active(self):
self.active = []
self.deactive_stk.sort(key=lambda x: abs(x))
bef = 0
flag = 0
for v in self.deactive_stk:
if v < 0:
flag -= 1
if flag == 0:
bef = -v
else:
if flag == 0:
if v-bef > err:
self.active.append((bef, v))
flag += 1
self.deactive_stk = []
def adjust_angle(angle):
while angle < 0:
angle += 2 * pi
while angle > 2 * pi:
angle -= 2 * pi
return angle
def circle_intersect(c1: Circle, c2: Circle):
ctr_dist = c1.ctr.dist(c2.ctr)
if ctr_dist > c1.rad + c2.rad:
return
if c1.rad + ctr_dist <= c2.rad:
c1.active = []
return
if c2.rad + ctr_dist <= c1.rad:
c2.active = []
return
angle1 = acos((-c2.rad**2 + c1.rad**2 + ctr_dist**2)/(2 * c1.rad * ctr_dist))
angle2 = acos((-c1.rad**2 + c2.rad**2 + ctr_dist**2)/(2 * c2.rad * ctr_dist))
dvec = c2.ctr - c1.ctr
angle = atan(dvec.y / dvec.x) if dvec.x != 0 else (pi / 2 if dvec.y > 0 else 3 * pi / 2)
if dvec.x < 0:
angle += pi
angle1_st = adjust_angle(angle - angle1)
angle1_ed = adjust_angle(angle + angle1)
angle2_st = adjust_angle(pi + angle - angle2)
angle2_ed = adjust_angle(pi + angle + angle2)
c1.deactivate(angle1_st, angle1_ed)
c2.deactivate(angle2_st, angle2_ed)
def find_composition(circles):
for i in range(len(circles)):
if not circles[i].on:
continue
for j in range(i+1, len(circles)):
circle_intersect(circles[i], circles[j])
for circle in circles:
circle.calculate_active()
def check_circle_in_circle(circles):
real = []
for i in range(len(circles)):
c1 = circles[i]
is_real = True
for j in range(len(circles)):
if i == j:
continue
c2 = circles[j]
ctr_dist = c1.ctr.dist(c2.ctr)
if abs(c1.rad + ctr_dist - c2.rad) < err:
is_real = False
break
if is_real:
real.append(c1)
return real
def solve(n, circles):
circles = check_circle_in_circle(circles)
cnt = n - len(circles)
n = len(circles)
total = deepcopy(circles)
find_composition(total)
for i in range(n):
if total[i].active:
continue
circles[i].on = False
v = time()
find_composition(circles)
print(time() - v)
nonactive = True
for j in range(n):
if j == i:
continue
if total[j].active != circles[j].active:
nonactive = False
break
if nonactive:
cnt += 1
circles[i].on = True
return cnt
def main():
n = int(input())
circles = []
for _ in range(n):
x, y, r = map(int, input().split())
circles.append(Circle(Point(x, y), r))
print(solve(n, circles))
main()
# | Verdict | Execution time | Memory | Grader output |
---|---|---|---|---|
Fetching results... |