Submission #659175

#TimeUsernameProblemLanguageResultExecution timeMemory
659175Danilo21Game (IOI13_game)C++14
10 / 100
807 ms256000 KiB
#include <bits/stdc++.h> #include "game.h" #define ll long long #define ld long double #define pb push_back #define fi first #define se second #define en '\n' #define sp ' ' #define tb '\t' #define ri(n) int n; cin >> n #define rl(n) ll n; cin >> n #define rs(s) string s; cin >> s #define rc(c) char c; cin >> c #define rv(v) for (auto &x : v) cin >> x #define pven(v) for (auto x : v) cout << x << en #define pv(v) for (auto x : v) cout << x << sp; cout << en #define all(v) v.begin(), v.end() #define rall(v) v.rbegin(), v.rend() #define yes cout << "YES" << en #define no cout << "NO" << en #define smin(a, b) a = min(a, b) #define smax(a, b) a = max(a, b) #define ssort(a, b) if (a < b) swap(a, b) #define bitcnt(a) (__builtin_popcountll(a)) #define bithigh(a) (63-__builtin_clzll(a)) #define lg bithigh #define highpow(a) (1LL << (ll)lg(a)) using namespace std; long long gcd2(long long X, long long Y) { long long tmp; while (X != Y && Y != 0) { tmp = X; X = Y; Y = tmp % Y; } return X; } struct gcd_t{ ll x; gcd_t(ll v = 0){ update(v); } gcd_t(const gcd_t& a){ update(a.x); } static gcd_t op(const gcd_t& a, const gcd_t& b){ return gcd_t(gcd2(a.x ,b.x)); } void update(ll v){ x = v; } ll query(){ return x; } }; template<class T> struct node{ T val; node<T>* ch[2]; node<T>(const T& v = T()){ Assign(v); } node<T>(node<T>* p){ Assign(p->val); } ~node<T>(){ delete ch[0]; delete ch[1]; } void Assign(const T& v){ val = *new T(v); ch[0] = ch[1] = nullptr; } node<T>* Ch(int i, const T& a = T()){ if (!ch[i]) ch[i] = new node<T>(a); return ch[i]; } static node<T>* op(node<T>* a, node<T>* b){ if (!a) return new node<T>(b); if (!b) return new node<T>(a); return new node<T>(T::op(a->val, b->val)); } static T Val(node<T>* s, const T& a = T()){ return T(s ? s->val : a); } }; class segtree{ ll n; node<gcd_t>* root; static node<gcd_t>* op(node<gcd_t>* u, node<gcd_t>* v){ if (!u && !v) return nullptr; node<gcd_t>* s = node<gcd_t>::op(u, v); node<gcd_t>* a = segtree::op((u ? u->ch[0] : nullptr), (v ? v->ch[0] : nullptr)); node<gcd_t>* b = segtree::op((u ? u->ch[1] : nullptr), (v ? v->ch[1] : nullptr)); s->ch[0] = a; s->ch[1] = b; return s; } void update(node<gcd_t>* s, ll l, ll r, ll pos, ll x){ //cout << tb << s << sp << s->ch[0] << sp << s->ch[1] << sp << l << sp << r << endl; if (l == r){ s->val.update(x); return; } int m = (l + r)>>1; if (pos <= m) update(s->Ch(0), l, m, pos, x); else update(s->Ch(1), m+1, r, pos, x); s->val = gcd_t::op(node<gcd_t>::Val(s->ch[0]), node<gcd_t>::Val(s->ch[1])); } gcd_t query(node<gcd_t>* s, ll l, ll r, ll ql, ll qr) const { if (l > qr || r < ql || !s) return gcd_t(); if (l >= ql && r <= qr) return s->val; ll m = (l + r)>>1; gcd_t a = query(s->ch[0], l, m, ql, qr); gcd_t b = query(s->ch[1], m+1, r, ql, qr); return gcd_t::op(a, b); } void Copy(node<gcd_t>* u, node<gcd_t>* v){ u->val = v->val; if (v->ch[0]) Copy(u->Ch(0), v->ch[0]); if (v->ch[1]) Copy(u->Ch(1), v->ch[1]); } void Print(node<gcd_t>* s, ll l, ll r) const { cout << tb << tb << s << sp << l << sp << r << sp << s->val.x << endl; ll m = (l + r)>>1; if (s->ch[0]) Print(s->ch[0], l, m); if (s->ch[1]) Print(s->ch[1], m+1, r); } public: segtree(ll n = 0){ Assign(n); } segtree(const segtree& st){ Assign(st.n); Copy(root, st.root); } ~segtree(){ delete root; } void Assign(ll s){ n = highpow(s); if (bitcnt(s) > 1) n <<= 1; root = new node<gcd_t>(); } ll Size() const { return n; } static segtree* op(const segtree& a, const segtree& b){ segtree* r = new segtree(a.n); delete r->root; r->root = segtree::op(a.root, b.root); return r; } void update(ll pos, ll x){ update(root, 0, n-1, pos, x); } gcd_t query(ll l, ll r) const { return query(root, 0, n-1, l, r); } void Print() const { cout << tb << "SEGTREE: " << n << endl; Print(root, 0, n-1); } }; class segtree2D{ ll n; node<segtree>* root; void update(node<segtree>* s, ll l, ll r, ll pos, array<ll, 2> args){ if (l == r){ s->val.update(args[0], args[1]); return; } ll m = (l + r)>>1; ll n = s->val.Size(); if (pos <= m) update(s->Ch(0, segtree(n)), l, m, pos, args); else update(s->Ch(1, segtree(n)), m+1, r, pos, args); s->val = *segtree::op(node<segtree>::Val(s->ch[0], segtree(n)), node<segtree>::Val(s->ch[1], segtree(n))); } gcd_t query(node<segtree>* s, ll l, ll r, ll ql, ll qr, array<ll, 2> args) const { if (l > qr || r < ql || !s) return gcd_t(); if (l >= ql && r <= qr) return s->val.query(args[0], args[1]); ll m = (l + r)>>1; gcd_t a = query(s->ch[0], l, m, ql, qr, args); gcd_t b = query(s->ch[1], m+1, r, ql, qr, args); return gcd_t::op(a, b); } void Print(node<segtree>* s, int i, vector<pair<node<segtree>*, pair<ll, ll> > >& v, ll l, ll r) const { v[i] = make_pair(s, make_pair(l, r)); ll m = (l + r)>>1; if (s->ch[0]) Print(s->ch[0], 2*i, v, l, m); if (s->ch[1]) Print(s->ch[1], 2*i+1, v, m+1, r); } public: segtree2D(ll n = 0, const segtree& st = segtree()){ Assign(n, st); } void Assign(ll r, const segtree& st){ n = highpow(r); if (bitcnt(r) > 1) n <<= 1; root = new node<segtree>(st); } void update(ll pos, array<ll, 2> args){ update(root, 0, n-1, pos, args); } ll query(ll l, ll r, array<ll, 2> args){ return query(root, 0, n-1, l, r, args).x; } void Print() const { vector<pair<node<segtree>*, pair<ll, ll> > > v(2*n, make_pair(nullptr, make_pair(0, 0))); Print(root, 1, v, 0, n-1); for (auto p : v){ if (p.fi){ cout << tb << p.se.fi << sp << p.se.se << endl; p.fi->val.Print(); cout << endl; } } } segtree F(){ return root->ch[0]->ch[0]->val; } }; const ll LINF = 4e18; const int mxN = 1e3+10, INF = 2e9; ll n, m, a[mxN]; segtree2D st; void init(int R, int C){ st.Assign(C, segtree(R)); } void update(int P, int Q, long long K) { st.update(Q, {P, K}); } long long calculate(int P, int Q, int U, int V) { return st.query(Q, V, {P, U}); }
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