This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
#define int long long
#define vi vector<int>
#define vvi vector<vi>
#define pii pair<int,int>
#define vpii vector<pii>
#define vvpii vector<vpii>
#define vb vector<bool>
#define vc vector<char>
#define vvc vector<vc>
#define vvb vector<vb>
#define si set<int>
#define mii map<int,int>
const int mod=1e9+7;
const int N=2e5+1;
const int LN=LLONG_MAX/10;
int dx[4]{1,-1,0,0},dy[4]{0,0,1,-1};
int n,m,depth[4000][4000],ans=1;
string snow[4000];
bool inside(int x,int y){
return (x>-1 and x<n and y>-1 and y<m and snow[x][y]!='.');
}
signed main(){
ios_base::sync_with_stdio(false);
cin.tie(nullptr);
cin>>n>>m;
for(int i=0;i<n;i++)cin>>snow[i];
deque<pii> Q;
Q.push_back({0,0});
depth[0][0]=1;
while(Q.size()){
pii c=Q.front();
Q.pop_front();
ans=max(ans,depth[c.first][c.second]);
for(int i=0;i<4;i++){
int x=c.first+dx[i],y=c.second+dy[i];
if(inside(x,y) and depth[x][y]==0){
if(snow[x][y]==snow[c.first][c.second]){
depth[x][y]=depth[c.first][c.second];
Q.push_front({x,y});
}
else{
depth[x][y]=depth[c.first][c.second]+1;
Q.push_back({x,y});
}
}
}
}
cout<<ans;
}
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