This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "game.h"
#include <stdio.h>
#include <vector>
#include <algorithm>
#include <stdlib.h>
#include <ctime>
using namespace std;
#define mp make_pair
#define ll long long
const int N=200050;
const int M=N*64*2;
ll gcd(ll x, ll y){ return __gcd(x,y);}
int ls[M],rs[M],root,tsz,rt[M],y[M],L[M],R[M];
pair<int,int> id[M];
ll val[M],my[M];
int MakeNode(pair<int,int> p, ll g)
{
tsz++;
y[tsz]=rand();
my[tsz]=val[tsz]=g;
L[tsz]=R[tsz]=p.first;
id[tsz]=p;
return tsz;
}
void Take(int c)
{
if(!c) return;
val[c]=my[c];
L[c]=id[c].first;
R[c]=id[c].first;
if(ls[c]) val[c]=gcd(val[c],val[ls[c]]),L[c]=L[ls[c]];
if(rs[c]) val[c]=gcd(val[c],val[rs[c]]),R[c]=R[rs[c]];
}
void Rotate1(int &c)
{
int a=ls[c],b=rs[a];
ls[c]=b;
rs[a]=c;
Take(c);Take(a);
c=a;
}
void Rotate2(int &c)
{
int a=rs[c],b=ls[a];
rs[c]=b;
ls[a]=c;
Take(c);Take(a);
c=a;
}
void Add(int &c, pair<int,int> p, ll g)
{
if(!c){ c=MakeNode(p,g);return;}
if(p==id[c])
{
my[c]=g;
Take(c);
}
else if(p<id[c])
{
Add(ls[c],p,g);
if(y[ls[c]]>y[c]) Rotate1(c);
else Take(c);
}
else
{
Add(rs[c],p,g);
if(y[rs[c]]>y[c]) Rotate2(c);
else Take(c);
}
}
ll Get(int c, int l, int r)
{
if(!c || L[c]>r || R[c]<l) return 0;
if(l<=L[c] && r>=R[c]) return val[c];
ll ans=0;
if(id[c].first>=l && id[c].first<=r) ans=my[c];
ans=gcd(ans,Get(ls[c],l,r));
ans=gcd(ans,Get(rs[c],l,r));
return ans;
}
void Set(int &c, int ss, int se, int x, int y, ll g)
{
if(!c) c=++tsz;
Add(rt[c],mp(y,x),g);
if(ss==se) return;
int mid=ss+se>>1;
if(x<=mid) Set(ls[c],ss,mid,x,y,g);
else Set(rs[c],mid+1,se,x,y,g);
}
ll Get(int c, int ss, int se, int qs, int qe, int l, int r)
{
if(!c || ss>qe || qs>se) return 0;
if(qs<=ss && qe>=se) return Get(rt[c],l,r);
int mid=ss+se>>1;
return gcd(Get(ls[c],ss,mid,qs,qe,l,r),Get(rs[c],mid+1,se,qs,qe,l,r));
}
int n,m;
void init(int R, int C){ srand(time(0));n=R;m=C;}
void update(int x, int y, ll g){ Set(root,0,n-1,x,y,g);}
void Swap(int &a, int &b){ a^=b,b^=a,a^=b;}
ll calculate(int x1, int y1, int x2, int y2){ if(x1>x2) Swap(x1,x2);if(y1>y2) Swap(y1,y2);return Get(root,0,n-1,x1,x2,y1,y2);}
Compilation message (stderr)
grader.c: In function 'int main()':
grader.c:18:6: warning: variable 'res' set but not used [-Wunused-but-set-variable]
int res;
^~~
game.cpp: In function 'void Set(int&, int, int, int, int, long long int)':
game.cpp:86:12: warning: suggest parentheses around '+' inside '>>' [-Wparentheses]
int mid=ss+se>>1;
~~^~~
game.cpp: In function 'long long int Get(int, int, int, int, int, int, int)':
game.cpp:94:12: warning: suggest parentheses around '+' inside '>>' [-Wparentheses]
int mid=ss+se>>1;
~~^~~
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