This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "dungeons.h"
#include <bits/stdc++.h>
using namespace std;
#define dbgv(v) cout<<#v<<" = "; f(i,0,int(v.size())) cout<<v[i]<<" "; cout<<endl
#define dbga(a,x,y) cout<<#a<<" = "; f(i,x,y) cout<<a[i]<<" "; cout<<endl
#define erorp(x) cout<<#x<<"={"<<x.F<<" , "<<x.S<<"}"<<endl
#define eror(x) cout<<#x<<'='<<(x)<<endl
#define f_(i,a,b) for(int i=a;i>=b;i--)
#define f(i,a,b) for(int i=a;i<b;i++)
#define nb(x) __builtin_popcount(x)
#define all(v) v.begin(),v.end()
#define bit(n,k) (((n)>>(k))&1)
#define Add(x,y) x=(x+y)%mod
#define maxm(a,b) a=max(a,b)
#define minm(a,b) a=min(a,b)
#define lst(x) x[x.size()-1]
#define sz(x) int(x.size())
#define mp make_pair
#define ll long long
#define pb push_back
#define S second
#define F first
const int N=400400,lg=25;
int n,par[N][lg][lg];
vector<int> s,p,w,l;
void init(int _n,vector<int> _s,vector<int> _p,vector<int> _w,vector<int> _l) {
n=_n;
s=_s,p=_p,w=_w,l=_l;
s.pb((1<<(lg-1)));
f(i,0,N) f(j,0,lg) f(k,0,lg) par[i][j][k]=i+j+k;
}
long long simulate(int x, int z) {
return 0;
}
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