Submission #620461

#TimeUsernameProblemLanguageResultExecution timeMemory
620461MadokaMagicaFanGame (IOI13_game)C++14
Compilation error
0 ms0 KiB
#include "bits/stdc++.h" #include <game.h> using namespace std; using ll = long long; const ll inf = 1e9; #define sz(v) ((int)v.size()) #define pb push_back #define fst first #define scn second /* #define ONPC */ mt19937 rng(chrono::steady_clock::now().time_since_epoch().count()); int rand(int a, int b) { return a + rng()%(b-a+1); } /* ll gcd2(ll x, ll y); */ struct treap{ ll x, v; int s; int w; int k; treap *l, *r; treap(ll _x, int _k) { w = rand(0,10000); l = r = NULL; x = v = _x; k = _k; s = 1; } }; using tp = treap*; int size(tp x) { return (x == NULL ? 0 : x->s); } int xval(tp x) { return (x == NULL ? 0 : x->v); } void calc(tp x) { if (x == NULL) return; x->s = size(x->l) + size(x->r); x->v = gcd2(x->x,gcd2(xval(x->l),xval(x->r))); } void split(tp t, tp& l, tp & r, int k) { if (t == NULL) l = r = NULL; else if (t->k > k) split(t->l, l, t->l, k), r = t; else split(t->r, t->r, r, k), l = t; calc(t); } void unite(tp& t, tp l, tp r) { if (l == NULL) t=r; else if (r == NULL) t=l; else if (l->w > r->w) unite(l->r,l->r,r), t = l; else unite(r->l,l,r->l), t = r; calc(t); } struct aint { int l, r; aint *la, *ra; tp v; aint(int _l, int _r) : l(_l), r(_r) { v = new treap(0,0); la = ra = NULL; } ll upd(int x, int y, ll val) { if (x < l || x > r) return getval(y,y); if (l == r) return set(y,val); if (!la) la = new aint(l, (l+r)>>1); if (!ra) ra = new aint(((l+r)>>1)+1, r); val = gcd2(la->upd(x,y,val), ra->upd(x,y,val)); return set(y,val); } ll set(int y, ll val) { tp a, b, c; split(v, a, b, y-1); split(b, b, c, y); assert(size(b)<2); if (b == NULL) b = new treap(val, y); b->x = val; b->v = val; unite(v, a, b); unite(v, v, c); return val; } ll query(int lx, int rx, int ly, int ry) { if (rx < l || lx > r) return 0; if (lx <= l && r <= rx) return getval(ly,ry); ll ret = 0; if (la) ret = gcd2(ret, la->query(lx,rx,ly,ry)); if (ra) ret = gcd2(ret, ra->query(lx,rx,ly,ry)); return ret; } ll getval(int l, int r) { ll ret = 0; tp a, b, c; split(v, a, b, l-1); split(b, b, c, r); ret = xval(b); unite(v, a, b); unite(v, v, c); return ret; } }; aint* root; void init(int R, int C) { root = new aint(0,R+1); return; } void update(int p, int q, long long k) { root->upd(p,q,k); return; } ll calculate(int p, int q, int u, int v) { if (p>u) swap(u,p); if (q>v) swap(q,v); return root->query(p, u, q, v); } #ifdef ONPC ll gcd2(ll a, ll b) { if (a == 0) return b; if (b == 0) return a; if (a < b) swap(a,b); return gcd2(b, a%b); } void solve() { int r, c, q; cin >> r >> c >> q; init(r,c); int t, w, x, y; ll z; while(q--) { cin >> t; if (t == 1) { cin >> x >> y >> z; update(x,y,z); } else { cin >> w >> x >> y >> z; cout << calculate(w,x,y,z) << endl; } } } int32_t main(int argc, char **argv) { if (argc >= 2) { freopen(argv[1], "r", stdin); } else ios_base::sync_with_stdio(0);cin.tie(0); int t = 1; /* cin >> t; */ while(t--) solve(); } #endif

Compilation message (stderr)

game.cpp: In function 'void calc(tp)':
game.cpp:47:22: error: 'gcd2' was not declared in this scope
   47 |     x->v = gcd2(x->x,gcd2(xval(x->l),xval(x->r)));
      |                      ^~~~
game.cpp:47:12: error: 'gcd2' was not declared in this scope
   47 |     x->v = gcd2(x->x,gcd2(xval(x->l),xval(x->r)));
      |            ^~~~
game.cpp: In member function 'll aint::upd(int, int, ll)':
game.cpp:96:15: error: 'gcd2' was not declared in this scope
   96 |         val = gcd2(la->upd(x,y,val), ra->upd(x,y,val));
      |               ^~~~
game.cpp: In member function 'll aint::query(int, int, int, int)':
game.cpp:126:23: error: 'gcd2' was not declared in this scope
  126 |         if (la) ret = gcd2(ret, la->query(lx,rx,ly,ry));
      |                       ^~~~
game.cpp:127:23: error: 'gcd2' was not declared in this scope
  127 |         if (ra) ret = gcd2(ret, ra->query(lx,rx,ly,ry));
      |                       ^~~~