Submission #619620

#TimeUsernameProblemLanguageResultExecution timeMemory
619620evenvalueSeats (IOI18_seats)C++17
31 / 100
4033 ms64812 KiB
#include "seats.h" #include <bits/stdc++.h> using namespace std; template<typename T> using min_heap = priority_queue<T, vector<T>, greater<T>>; template<typename T> using max_heap = priority_queue<T, vector<T>, less<T>>; using int64 = long long; using ld = long double; constexpr int kInf = 1e9 + 10; constexpr int64 kInf64 = 1e15 + 10; constexpr int kMod = 1e9 + 7; template<class node, class F = std::function<node(const node &, const node &)>> class SegTree { int n = 0; std::vector<node> t; F unite; void build(const int x, const int l, const int r, const std::vector<node> &a) { if (l == r) { t[x] = a[l]; return; } const int mid = (l + r) / 2; const int y = 2 * (mid - l + 1) + x; build(x + 1, l, mid, a); build(y, mid + 1, r, a); t[x] = unite(t[x + 1], t[y]); } void update(const int x, const int l, const int r, const int p, const node &v) { if (l == p and p == r) { t[x] = v; return; } const int mid = (l + r) / 2; const int y = 2 * (mid - l + 1) + x; if (p <= mid) { update(x + 1, l, mid, p, v); } else { update(y, mid + 1, r, p, v); } t[x] = unite(t[x + 1], t[y]); } node query(const int x, const int l, const int r, const int ql, const int qr) const { if (ql <= l and r <= qr) { return t[x]; } const int mid = (l + r) / 2; const int y = 2 * (mid - l + 1) + x; if (qr <= mid) { return query(x + 1, l, mid, ql, qr); } else if (mid < ql) { return query(y, mid + 1, r, ql, qr); } else { return unite(query(x + 1, l, mid, ql, qr), query(y, mid + 1, r, ql, qr)); } } public: SegTree() = default; explicit SegTree(const int n, const node e, F f) : n(n), t(2 * n - 1, e), unite(std::move(f)) {} explicit SegTree(const std::vector<node> &a, F f) : n(a.size()), t(2 * (a.size()) - 1), unite(std::move(f)) { build(0, 0, n - 1, a); } void set(const int p, const node &v) { assert(0 <= p and p < n); update(0, 0, n - 1, p, v); } node get(const int l, const int r) const { assert(0 <= l and l <= r and r < n); return query(0, 0, n - 1, l, r); } }; struct node { int l = 0, r = 0, t = 0, b = 0; }; int H, W; vector<int> R, C; SegTree<node> st; void give_initial_chart(int H_, int W_, std::vector<int> R_, std::vector<int> C_) { H = H_, W = W_; const int mat_size = H * W; R = move(R_), C = move(C_); st = SegTree<node>(mat_size, node(), [](const node &l, const node &r) { node ret{}; ret.l = min(l.l, r.l); ret.r = max(l.r, r.r); ret.t = min(l.t, r.t); ret.b = max(l.b, r.b); return ret; }); for (int i = 0; i < mat_size; i++) { st.set(i, node({C[i], C[i], R[i], R[i]})); } } inline int find_beauty() { const int total_seats = H * W; int ans = 0; for (int cur_seat = 0; cur_seat < total_seats;) { const auto [l, r, t, b] = st.get(0, cur_seat); const int rect_size = (r - l + 1) * (b - t + 1); const bool beautiful = (cur_seat + 1 == rect_size); ans += beautiful; cur_seat = rect_size - 1 + beautiful; } return ans; }; int swap_seats(int x, int y) { swap(R[x], R[y]); swap(C[x], C[y]); st.set(x, {C[x], C[x], R[x], R[x]}); st.set(y, {C[y], C[y], R[y], R[y]}); return find_beauty(); }
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