Submission #609832

#TimeUsernameProblemLanguageResultExecution timeMemory
609832dualityDungeons Game (IOI21_dungeons)C++17
100 / 100
2131 ms976720 KiB
#define DEBUG 0 #include <bits/stdc++.h> using namespace std; #if DEBUG // basic debugging macros int __i__,__j__; #define printLine(l) for(__i__=0;__i__<l;__i__++){cout<<"-";}cout<<endl #define printLine2(l,c) for(__i__=0;__i__<l;__i__++){cout<<c;}cout<<endl #define printVar(n) cout<<#n<<": "<<n<<endl #define printArr(a,l) cout<<#a<<": ";for(__i__=0;__i__<l;__i__++){cout<<a[__i__]<<" ";}cout<<endl #define print2dArr(a,r,c) cout<<#a<<":\n";for(__i__=0;__i__<r;__i__++){for(__j__=0;__j__<c;__j__++){cout<<a[__i__][__j__]<<" ";}cout<<endl;} #define print2dArr2(a,r,c,l) cout<<#a<<":\n";for(__i__=0;__i__<r;__i__++){for(__j__=0;__j__<c;__j__++){cout<<setw(l)<<setfill(' ')<<a[__i__][__j__]<<" ";}cout<<endl;} // advanced debugging class // debug 1,2,'A',"test"; class _Debug { public: template<typename T> _Debug& operator,(T val) { cout << val << endl; return *this; } }; #define debug _Debug(), #else #define printLine(l) #define printLine2(l,c) #define printVar(n) #define printArr(a,l) #define print2dArr(a,r,c) #define print2dArr2(a,r,c,l) #define debug #endif // define #define MAX_VAL 999999999 #define MAX_VAL_2 999999999999999999LL #define EPS 1e-6 #define mp make_pair #define pb push_back // typedef typedef unsigned int UI; typedef long long int LLI; typedef unsigned long long int ULLI; typedef unsigned short int US; typedef pair<int,int> pii; typedef pair<LLI,LLI> plli; typedef vector<int> vi; typedef vector<LLI> vlli; typedef vector<pii> vpii; typedef vector<plli> vplli; // ---------- END OF TEMPLATE ---------- #include "dungeons.h" int N,S[400000],P[400000],W[400000],L[400000]; int nxt[8][19][400000],mm[8][19][400000]; LLI add[8][19][400000]; void init(int n,vector<int> s,vector<int> p,vector<int> w,vector<int> l) { int i,j,k,pp = 1; N = n; for (i = 0; i < n; i++) S[i] = s[i],P[i] = p[i],W[i] = w[i],L[i] = l[i]; for (i = 0; i < 8; i++) { for (j = 0; j < n; j++) { if (S[j] <= pp) nxt[i][0][j] = W[j],add[i][0][j] = S[j],mm[i][0][j] = 1e9; else nxt[i][0][j] = L[j],add[i][0][j] = P[j],mm[i][0][j] = S[j]; } for (j = 1; j < 19; j++) { for (k = 0; k < n; k++) { if (nxt[i][j-1][k] != n) { nxt[i][j][k] = nxt[i][j-1][nxt[i][j-1][k]]; add[i][j][k] = add[i][j-1][k]+add[i][j-1][nxt[i][j-1][k]]; if (mm[i][j-1][nxt[i][j-1][k]] == 1e9) mm[i][j][k] = mm[i][j-1][k]; else mm[i][j][k] = min(mm[i][j-1][k],(int) max(mm[i][j-1][nxt[i][j-1][k]]-add[i][j-1][k],0LL)); } else nxt[i][j][k] = n; } } pp *= 10; } } long long int simulate(int x,int z) { int i,j,l = 0,pp = 1; LLI s = z; while (x != N) { while ((l < 7) && (10*pp <= s)) l++,pp *= 10; for (i = 18; i >= 0; i--) { if ((nxt[l][i][x] != N) && (min(s,(LLI) 1e7) < mm[l][i][x])) s += add[l][i][x],x = nxt[l][i][x]; } if (s >= S[x]) s += S[x],x = W[x]; else s += P[x],x = L[x]; } return s; }

Compilation message (stderr)

dungeons.cpp: In function 'long long int simulate(int, int)':
dungeons.cpp:86:11: warning: unused variable 'j' [-Wunused-variable]
   86 |     int i,j,l = 0,pp = 1;
      |           ^
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