Submission #593059

#TimeUsernameProblemLanguageResultExecution timeMemory
593059MilosMilutinovicGame (IOI13_game)C++14
100 / 100
2630 ms73184 KiB
/** * author: wxhtzdy * created: 10.07.2022 09:47:45 **/ // learning 2d segment tree of treaps from USACO Guide #include "game.h" #include <bits/stdc++.h> using namespace std; mt19937 rng(time(0)); struct TreapNode { TreapNode *l, *r; int pos, key, mn, mx; long long val, g; TreapNode(int position, long long value) { l = r = nullptr; mn = mx = pos = position; key = rng(); val = g = value; } void update() { g = val; if (l) g = __gcd(g, l->g); if (r) g = __gcd(g, r->g); mn = (l ? l->mn : pos); mx = (r ? r->mx : pos); } }; struct Treap { TreapNode *root; Treap() { root = nullptr; } void split(TreapNode *t, int pos, TreapNode *&l, TreapNode *&r) { if (t == nullptr) { l = r = nullptr; return; } if (t->pos < pos) { split(t->r, pos, l, r); t->r = l; l = t; } else { split(t->l, pos, l, r); t->l = r; r = t; } t->update(); } TreapNode* merge(TreapNode *l, TreapNode *r) { if (!l) return r; if (!r) return l; if (l->key < r->key) { l->r = merge(l->r, r); l->update(); return l; } else { r->l = merge(l, r->l); r->update(); return r; } } bool find(int pos) { TreapNode *t = root; while (t) { if (t->pos == pos) return true; if (t->pos > pos) t = t->l; else t = t->r; } return false; } void update(TreapNode *t, int pos, long long value) { if (t->pos == pos) { t->val = value; t->update(); return; } if (t->pos > pos) { update(t->l, pos, value); } else { update(t->r, pos, value); } t->update(); } void insert(int pos, long long value) { if (find(pos)) { update(root, pos, value); return; } TreapNode *l, *r; split(root, pos, l, r); root = merge(merge(l, new TreapNode(pos, value)), r); } long long query(TreapNode *t, int l, int r) { if (t->mx < l || t->mn > r) return 0LL; if (l <= t->mn && t->mx <= r) return t->g; long long res = 0; if (l <= t->pos && t->pos <= r) { res = t->val; } if (t->l) res = __gcd(res, query(t->l, l, r)); if (t->r) res = __gcd(res, query(t->r, l, r)); return res; } long long query(int l, int r) { if (!root) return 0LL; return query(root, l, r); } }; struct Segtree { Segtree *l, *r; Treap treap; int lo, hi; Segtree () { l = r = nullptr; } Segtree(int st, int en) { l = r = nullptr; lo = st; hi = en; } void new_left() { if (!l) { l = new Segtree(lo, (lo + hi) / 2); } } void new_right() { if (!r) { r = new Segtree((lo + hi) / 2 + 1, hi); } } void fix(int pos) { long long val = 0; if (l) val = __gcd(val, l->treap.query(pos, pos)); if (r) val = __gcd(val, r->treap.query(pos, pos)); treap.insert(pos, val); } void update(int x, int y, long long val) { if (hi < x || lo > x) return; if (lo == hi) { treap.insert(y, val); return; } int mid = (lo + hi) / 2; if (x <= mid) { new_left(); l->update(x, y, val); } else { new_right(); r->update(x, y, val); } fix(y); } long long query(int t, int b, int st, int en) { if (hi < t || lo > b) return 0LL; if (t <= lo && hi <= b) return treap.query(st, en); long long ans = 0; if (l) ans = __gcd(ans, l->query(t, b, st, en)); if (r) ans = __gcd(ans, r->query(t, b, st, en)); return ans; } }; Segtree segtree; void init(int R, int C) { segtree = Segtree(0, R - 1); } void update(int P, int Q, long long K) { segtree.update(P, Q, K); } long long calculate(int P, int Q, int U, int V) { return segtree.query(P, U, Q, V); }
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