Submission #583660

#TimeUsernameProblemLanguageResultExecution timeMemory
583660training4usacoStreet Lamps (APIO19_street_lamps)C++11
0 / 100
576 ms4964 KiB
#include <iostream> #include <algorithm> #include <vector> #include <set> using namespace std; struct Segtree { struct Node { int sum = 0, lc = 0, rc = 0; Node() {} Node(int num) : sum(num) {} void addsum(const Node &l, const Node &r) { sum = l.sum + r.sum; } }; vector<Node> nodes; int n; int new_node() { nodes.emplace_back(); return nodes.size() - 1; } void update(int node, int left, int right, int idx, int val) { if(left == idx && idx == right) { nodes[node].sum += val; return; } int mid = (left + right) / 2; if(idx <= mid) { if (!nodes[node].lc) { nodes[node].lc = new_node(); } update(nodes[node].lc, left, mid, idx, val); } if(idx > mid) { if (!nodes[node].rc) { nodes[node].rc = new_node(); } update(nodes[node].rc, mid + 1, right, idx, val); } nodes[node].addsum(nodes[nodes[node].lc], nodes[nodes[node].rc]); } void add(int index, int val) { update(1, 0, n - 1, index, val); } Node query(int node, int left, int right, int x, int y) { if(node == 0) { return {}; } if(x <= left && right <= y) { return nodes[node]; } int mid = (left + right) / 2; if(y <= mid) { return query(nodes[node].lc, left, mid, x, y); } else if(x > mid) { return query(nodes[node].rc, mid + 1, right, x, y); } return Node(query(nodes[node].lc, left, mid, x, y).sum + query(nodes[node].rc, mid + 1, right, x, y).sum); } int query_sum(int l, int r) { return query(1, 0, n - 1, l, r).sum; } Segtree(int _n) : n(_n) { nodes.emplace_back(); nodes.emplace_back(); } Segtree() {} }; struct BIT { int maxsz; vector<Segtree> bit; void add(int r, int c, int v) { if (r == maxsz || c == maxsz) { return; } for (++r; r <= maxsz; r += (r & -r)) { bit[r].add(c, v); } } void submatrixadd(int r1, int c1, int r2, int c2, int to_add) { add(r2 + 1, c2 + 1, to_add); add(r2 + 1, c1, -to_add); add(r1, c2 + 1, -to_add); add(r1, c1, to_add); } int psum(int r, int c) { int ret = 0; for (++r; r; r -= (r & -r)) { ret += bit[r].query_sum(0, c); } return ret; } BIT(int rows, int cols) : maxsz(rows) { bit.resize(maxsz + 1); for (int i = 1; i <= maxsz; ++i) { bit[i] = Segtree(cols); } } }; int main() { int n, q; string lightstatus; set<int> off; cin >> n >> q; cin >> lightstatus; BIT bit(n + 1, n + 1); int start = -1; for (int i = 0; i < n; ++i) { if (lightstatus[i] == '1') { if (start == -1) { start = i; } if (i == n - 1) { bit.submatrixadd(start, start, i + 1, i + 1, q); } } else { off.insert(i); if (start != -1) { bit.submatrixadd(start, start, i, i, q); } start = -1; } } off.insert(-1); off.insert(n); for (int i = 0, a, b; i < q; ++i) { string type; cin >> type; int remaintime = q - (i + 1); if (type == "toggle") { cin >> a; --a; int l = *prev(off.lower_bound(a)) + 1; int r = *off.upper_bound(a); if(lightstatus[a] == '0') { bit.submatrixadd(a + 1, l, r, a, remaintime); } else { bit.submatrixadd(a + 1, l, r, a, -1 * remaintime); } if (lightstatus[a] == '1') { off.insert(a); lightstatus[a] = '0'; } else { off.erase(a); lightstatus[a] = '1'; } } else { cin >> a >> b; --a; --b; if (a < b) { swap(a, b); } if (off.lower_bound(a) == off.lower_bound(b)) { cout << bit.psum(a, b) - remaintime << '\n'; // overcount } else { cout << bit.psum(a, b) << endl; } } } return 0; }
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