Submission #578783

#TimeUsernameProblemLanguageResultExecution timeMemory
578783ForestedModsum (NOI12_modsum)C++17
25 / 25
1 ms340 KiB
#ifndef LOCAL #define FAST_IO #endif // ===== template.hpp ===== #include <algorithm> #include <array> #include <bitset> #include <cassert> #include <cmath> #include <iomanip> #include <iostream> #include <list> #include <map> #include <numeric> #include <queue> #include <random> #include <set> #include <stack> #include <string> #include <tuple> #include <unordered_map> #include <unordered_set> #include <utility> #include <vector> #define OVERRIDE(a, b, c, d, ...) d #define REP2(i, n) for (i32 i = 0; i < (i32) (n); ++i) #define REP3(i, m, n) for (i32 i = (i32) (m); i < (i32) (n); ++i) #define REP(...) OVERRIDE(__VA_ARGS__, REP3, REP2)(__VA_ARGS__) #define PER(i, n) for (i32 i = (i32) (n) - 1; i >= 0; --i) #define ALL(x) begin(x), end(x) using namespace std; using u32 = unsigned int; using u64 = unsigned long long; using u128 = __uint128_t; using i32 = signed int; using i64 = signed long long; using i128 = __int128_t; using f64 = double; using f80 = long double; template <typename T> using Vec = vector<T>; template <typename T> bool chmin(T &x, const T &y) { if (x > y) { x = y; return true; } return false; } template <typename T> bool chmax(T &x, const T &y) { if (x < y) { x = y; return true; } return false; } istream &operator>>(istream &is, i128 &x) { i64 v; is >> v; x = v; return is; } ostream &operator<<(ostream &os, i128 x) { os << (i64) x; return os; } istream &operator>>(istream &is, u128 &x) { u64 v; is >> v; x = v; return is; } ostream &operator<<(ostream &os, u128 x) { os << (u64) x; return os; } template <typename F, typename Comp = less<>> Vec<i32> sort_index(i32 n, F f, Comp comp = Comp()) { Vec<i32> idx(n); iota(ALL(idx), 0); sort(ALL(idx), [&](i32 i, i32 j) -> bool { return comp(f(i), f(j)); }); return idx; } [[maybe_unused]] constexpr i32 INF = 1000000100; [[maybe_unused]] constexpr i64 INF64 = 3000000000000000100; #ifdef FAST_IO __attribute__((constructor)) void fast_io() { ios::sync_with_stdio(false); cin.tie(nullptr); cout << fixed << setprecision(10); } #endif // ===== template.hpp ===== #ifdef DEBUGF #include "cpl/template/debug.hpp" #else #define DBG(x) (void) 0 #endif int main() { i32 n; cin >> n; Vec<i32> v(n), w(n); REP(i, n) { cin >> v[i] >> w[i]; } array<i32, 5> dp; fill(ALL(dp), 0); dp[0] = 1; REP(i, n) { array<i32, 5> ndp; fill(ALL(ndp), 0); REP(j, 5) { REP(x, v[i], w[i] + 1) { ndp[(j + x) % 5] += dp[j]; } } dp = move(ndp); } i32 ans = 0; REP(i, 5) { ans += ((i * i * i * i + 2 * i * i) % 5 + 1) * dp[i]; } cout << ans << '\n'; }
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