This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#ifndef LOCAL
#define FAST_IO
#endif
// ===== template.hpp =====
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cmath>
#include <iomanip>
#include <iostream>
#include <list>
#include <map>
#include <numeric>
#include <queue>
#include <random>
#include <set>
#include <stack>
#include <string>
#include <tuple>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
#define OVERRIDE(a, b, c, d, ...) d
#define REP2(i, n) for (i32 i = 0; i < (i32) (n); ++i)
#define REP3(i, m, n) for (i32 i = (i32) (m); i < (i32) (n); ++i)
#define REP(...) OVERRIDE(__VA_ARGS__, REP3, REP2)(__VA_ARGS__)
#define PER(i, n) for (i32 i = (i32) (n) - 1; i >= 0; --i)
#define ALL(x) begin(x), end(x)
using namespace std;
using u32 = unsigned int;
using u64 = unsigned long long;
using u128 = __uint128_t;
using i32 = signed int;
using i64 = signed long long;
using i128 = __int128_t;
using f64 = double;
using f80 = long double;
template <typename T>
using Vec = vector<T>;
template <typename T>
bool chmin(T &x, const T &y) {
if (x > y) {
x = y;
return true;
}
return false;
}
template <typename T>
bool chmax(T &x, const T &y) {
if (x < y) {
x = y;
return true;
}
return false;
}
istream &operator>>(istream &is, i128 &x) {
i64 v;
is >> v;
x = v;
return is;
}
ostream &operator<<(ostream &os, i128 x) {
os << (i64) x;
return os;
}
istream &operator>>(istream &is, u128 &x) {
u64 v;
is >> v;
x = v;
return is;
}
ostream &operator<<(ostream &os, u128 x) {
os << (u64) x;
return os;
}
template <typename F, typename Comp = less<>>
Vec<i32> sort_index(i32 n, F f, Comp comp = Comp()) {
Vec<i32> idx(n);
iota(ALL(idx), 0);
sort(ALL(idx), [&](i32 i, i32 j) -> bool {
return comp(f(i), f(j));
});
return idx;
}
[[maybe_unused]] constexpr i32 INF = 1000000100;
[[maybe_unused]] constexpr i64 INF64 = 3000000000000000100;
#ifdef FAST_IO
__attribute__((constructor)) void fast_io() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
cout << fixed << setprecision(10);
}
#endif
// ===== template.hpp =====
#ifdef DEBUGF
#include "cpl/template/debug.hpp"
#else
#define DBG(x) (void) 0
#endif
int main() {
i32 n;
cin >> n;
Vec<i32> v(n), w(n);
REP(i, n) {
cin >> v[i] >> w[i];
}
array<i32, 5> dp;
fill(ALL(dp), 0);
dp[0] = 1;
REP(i, n) {
array<i32, 5> ndp;
fill(ALL(ndp), 0);
REP(j, 5) {
REP(x, v[i], w[i] + 1) {
ndp[(j + x) % 5] += dp[j];
}
}
dp = move(ndp);
}
i32 ans = 0;
REP(i, 5) {
ans += ((i * i * i * i + 2 * i * i) % 5 + 1) * dp[i];
}
cout << ans << '\n';
}
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