This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "game.h"
#include <bits/stdc++.h>
using namespace std;
#define ll long long
#define ff first
#define ss second
#define pb push_back
#define mk make_pair
int n;
map<int,int> mp;
int parent[2000];
int num_child[2000];
vector<pair<int,int > > p;
int find(int node) {
if(parent[node] == node) return node;
return parent[node] = find(parent[node]);
}
void initialize(int N) {
n = N;
for(int i = 0; i < n; i ++) {
parent[i] = i;
num_child[i] = 1;
}
}
int hasEdge(int u, int v) {
int X = find(u);
int Y = find(v);
if(p.size() == 1) {
if(p[0].ff == u || p[0].ss == u || p[0].ff == v || p[0].ss == v) {
p.pb({u,v});
return 0;
}
}
if(X == Y) return 1;
if(num_child[X] + num_child[Y] == n) return 0;
p.pb({u,v});
parent[X] = Y;
num_child[Y] += num_child[X];
return 1;
}
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