This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "game.h"
#include <bits/stdc++.h>
using namespace std;
inline namespace tc
{
} // namespace tc
namespace
{
vector<int> rem;
}
void initialize(int n)
{
rem = vector<int>(n);
iota(rem.begin(), rem.end(), 0);
}
int hasEdge(int u, int v) { return !--rem[max(u, v)]; }
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