Submission #565381

#TimeUsernameProblemLanguageResultExecution timeMemory
565381pls33Game (IOI13_game)C++17
63 / 100
2520 ms256000 KiB
#include "game.h" #include <bits/stdc++.h> using namespace std; #pragma region dalykai using p32 = pair<int, int>; using p32u = pair<uint32_t, uint32_t>; using p64 = pair<int64_t, int64_t>; using p64u = pair<uint64_t, uint64_t>; using vi16 = vector<int16_t>; using vi16u = vector<uint16_t>; using vi32 = vector<int>; using vi32u = vector<uint32_t>; using vi64 = vector<int64_t>; using vi64u = vector<uint64_t>; using vp32 = vector<p32>; using vp32u = vector<p32u>; using vp64 = vector<p64>; using vp64u = vector<p64u>; using vvi32 = vector<vi32>; using vvi32u = vector<vi32u>; using vvi64 = vector<vi64>; using vvi64u = vector<vi64u>; using vvp32 = vector<vp32>; using vvp32u = vector<vp32u>; using vvp64 = vector<vp64>; using vvp64u = vector<vp64u>; #pragma endregion long long gcd2(long long X, long long Y) { long long tmp; while (X != Y && Y != 0) { tmp = X; X = Y; Y = tmp % Y; } return X; } int ranges(p32 a, p32 b){ if(a.first >= b.second || a.second <= b.first){ return 0; } if(a.first >= b.first && a.second <= b.second){ return 1; } return 2; } // column node struct cnode_t { int64_t val = 0; cnode_t* left = nullptr; cnode_t* right = nullptr; void expand(p32 range, p32 dest){ if(range.second - range.first == 1){ return; } int mid = (range.first + range.second) / 2; if(!left && ranges({range.first, mid}, dest)){ left = new cnode_t; } if(!right && ranges({mid, range.second}, dest)){ right = new cnode_t; } } }; // row node struct rnode_t { cnode_t* col = nullptr; rnode_t* left = nullptr; rnode_t* right = nullptr; rnode_t(){ col = new cnode_t(); } void expand(p32 range, p32 dest){ if(range.second - range.first == 1){ return; } int mid = (range.first + range.second) / 2; if(!left && ranges({range.first, mid}, dest)){ left = new rnode_t; } if(!right && ranges({mid, range.second}, dest)){ right = new rnode_t; } } }; rnode_t* tree; p32 __row_range; p32 __col_range; void update_base(cnode_t *node, int64_t val, p32 range, p32 dest){ if(!node){ return; } int type = ranges(range, dest); if(!type){ return; } if(type == 1){ node->val = val; return; } node->expand(range, dest); int mid = (range.first + range.second) / 2; update_base(node->left, val, {range.first, mid}, dest); update_base(node->right, val, {mid, range.second}, dest); node->val = gcd2((node->left) ? node->left->val : 0, (node->right) ? node->right->val : 0); } void update_merge(cnode_t *node, cnode_t *left, cnode_t *right, p32 range, p32 dest){ if(!node || !left || !right){ return; } int type = ranges(range, dest); if(!type){ return; } if(type == 1){ node->val = gcd2(left->val, right->val); return; } node->expand(range, dest); left->expand(range, dest); right->expand(range, dest); int mid = (range.first + range.second) / 2; update_merge(node->left, left->left, right->left, {range.first, mid}, dest); update_merge(node->right, left->right, right->right, {mid, range.second}, dest); node->val = gcd2((node->left) ? node->left->val : 0, (node->right) ? node->right->val : 0); } void update_row(rnode_t *node, int64_t val, p32 range, p32 dest, p32 col_dest){ if(!node){ return; } int type = ranges(range, dest); if(!type){ return; } if(type == 1){ update_base(node->col, val, __col_range, col_dest); return; } node->expand(range, range); int mid = (range.first + range.second) / 2; update_row(node->left, val, {range.first, mid}, dest, col_dest); update_row(node->right, val, {mid, range.second}, dest, col_dest); update_merge(node->col, node->left->col, node->right->col, __col_range, col_dest); } int64_t query_col(cnode_t *node, p32 range, p32 dest){ if(!node){ return 0; } int type = ranges(range, dest); if(!type){ return 0; } if(type == 1){ return node->val; } node->expand(range, dest); int mid = (range.first + range.second) / 2; int64_t left = query_col(node->left, {range.first, mid}, dest); int64_t right = query_col(node->right, {mid, range.second}, dest); return gcd2(left, right); } int64_t query_row(rnode_t *node, p32 range, p32 dest, p32 col_dest){ if(!node){ return 0; } int type = ranges(range, dest); if(!type){ return 0; } if(type == 1){ return query_col(node->col, __col_range, col_dest); } node->expand(range, dest); int mid = (range.first + range.second) / 2; int64_t left = query_row(node->left, {range.first, mid}, dest, col_dest); int64_t right = query_row(node->right, {mid, range.second}, dest, col_dest); return gcd2(left, right); } void init(int row_count, int col_count) { tree = new rnode_t; row_count = 1 << int(log2(row_count) + 1); col_count = 1 << int(log2(col_count) + 1); __row_range = {0, row_count}; __col_range = {0, col_count}; } void update(int row, int col, long long val) { // ciuj taip reik: // * perskaiciuot tame specifiniame medyje gcd (tos eilutes) // * perskaiciuot visu eiluciu gabalu reiksmes update_row(tree, (int64_t)val, __row_range, {row, row + 1}, {col, col + 1}); } long long calculate(int row0, int col0, int row1, int col1) { return query_row(tree, __row_range, {row0, row1 + 1}, {col0, col1 + 1}); }

Compilation message (stderr)

game.cpp:6: warning: ignoring '#pragma region dalykai' [-Wunknown-pragmas]
    6 | #pragma region dalykai
      | 
game.cpp:30: warning: ignoring '#pragma endregion ' [-Wunknown-pragmas]
   30 | #pragma endregion
      |
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