Submission #565045

#TimeUsernameProblemLanguageResultExecution timeMemory
565045jh05013색종이 (kriii3_T)Pypy 3
0 / 109
616 ms28880 KiB
from math import sin, cos, tan, pi, asin, acos, atan from functools import cmp_to_key, total_ordering def sgn(x): return (0<x) - (x<0) ## Pnt ############################################## @total_ordering class Pnt: def __init__(_, x, y): _.x,_.y = x,y def __repr__(_): return f"({_.x}, {_.y})" # Basic ops def sq(_): return _.x**2 + _.y**2 def __abs__(_): return (_.x**2 + _.y**2)**.5 def __le__(_, o): return (_.x, _.y) <= (o.x, o.y) # Scalar ops def __mul__(_, d): return Pnt(d*_.x, d*_.y) def __rmul__(_, d): return Pnt(_.x*d, _.y*d) def __truediv__(_, d): return Pnt(_.x/d, _.y/d) def __floordiv__(_, d): return Pnt(_.x//d, _.y//d) # Vector ops def __eq__(_, q): return _.x==q.x and _.y==q.y def __add__(_, q): return Pnt(_.x+q.x, _.y+q.y) def __sub__(_, q): return Pnt(_.x-q.x, _.y-q.y) # Tranformations def scale(_, c, factor): return c + (_-c)*factor def rot(_, t): return Pnt(_.x*cos(t)-_.y*sin(t), _.x*sin(t)+_.y*cos(t)) def rotc(_, c, t): return c + (_-c).rot(t) def rot90(_): return Pnt(-_.y, _.x) O, O10, O01 = Pnt(0, 0), Pnt(1, 0), Pnt(0, 1) # Vector functions def distsq(p, q): return (p-q).sq() def dist(p, q): return abs(p-q) def dot(p, q): return p.x*q.x + p.y*q.y def cross(p, q): return p.x*q.y - p.y*q.x def angle(p, q): return acos(max(-1, min(1, dot(p,q)/abs(p)/abs(q)))) # Angles def orient(a, b, c): return cross(b-a, c-a) # >0 ccw def ccw(a, b, c): return sgn(cross(b-a, c-a)) # 1 ccw def at_angle(t): return Pnt(cos(t), sin(t)) def angle_change(p, q): theta = angle(p, q) return theta if orient(p,Pnt(0,0),q)<=0 else 2*pi-theta def angle_diff(p, q): theta = angle(p, q) return min(theta, 2*pi-theta) def angle_change_c(c, p, q): return angle_change(p-c, q-c) def angle_diff_c(c, p, q): return angle_diff(p-c, q-c) ## Polar sort ############################################## # Sort by angle def half_p(p): return p.y>0 or (p.y==0 and p.x<0) @cmp_to_key def half_cmp(p, q): A = (half_p(p), 0, p.sq()) B = (half_p(q), cross(p,q), q.sq()) return 0 if A==B else (-1 if A<B else 1) def polarsort(c, pnts): return [x+c for x in sorted([x-c for x in pnts], key=half_cmp)] ## Circle ############################################## class Circle: def __init__(_, c, r): _.c,_.r = c,r def __repr__(_): return f"O{_.c}+{_.r}" def __eq__(C1, C2): return C1.c == C2.c and C1.r == C2.r # Circle to point def angle_of(_, p): return angle_change_c(_.c, _.c+O10, p) def at_angle(_, t): return _.c + at_angle(t)*_.r def at_vector(_, v): return _.c + v*_.r/abs(v) def point_in_circle(p, C, strict=False): if strict: return distsq(p, C.c) < C.r**2 return distsq(p, C.c) <= C.r**2 # TODO make it corner-case-friendly def solve_quadratic(a, b, c, l, r): D = b**2 - 4*a*c if D < 0: L = [] elif D == 0: L = [-b/(2*a)] else: L = [(-b-D**.5)/(2*a), (-b+D**.5)/(2*a)] return [x for x in L if l <= x <= r] def circle_seg_inters(C, a, b): v = b-a; f = a-C.c X = solve_quadratic(dot(v,v), 2*dot(f,v), dot(f,f)-C.r**2, 0, 1) return [a+t*v for t in X] def circle_circle_inters(C1, C2, strict = False): assert C1 != C2 # TODO handle this case dsq = distsq(C1.c, C2.c) if dsq > (C1.r + C2.r)**2 or dsq < (C1.r - C2.r)**2: return [] if dsq == (C1.r + C2.r)**2 or dsq == (C1.r - C2.r)**2: return [] if strict else [C1.at_vector(C2.c - C1.c)] v = C2.c - C1.c pd = (dsq + C1.r**2 - C2.r**2)/2 p = C1.c + v*pd/dsq h = v.rot90() * ((C1.r**2 - pd**2/dsq)/dsq)**.5 return [p-h, p+h] ## Area ops ############################################## def union_shapes(segs, circs): circs = [circs[i] for i in range(len(circs)) if\ not any(circs[i] == circs[j] for j in range(i+1, len(circs)))] ns = len(segs) nc = len(circs) frags = [] assert not ns # TODO handle segs for i in range(nc): C = circs[i] inters = [] # TODO handle segs for j in range(nc): if i == j: continue inters.extend(circle_circle_inters(C, circs[j])) inters = polarsort(C.c, inters) inters = [C.angle_of(p) for p in inters] if not inters: inters.append(0) for ai in range(len(inters)): t1, t2 = inters[ai-1], inters[ai] if t1 > t2: t2+= 2*pi p = C.at_angle((t1+t2)/2) if not any(point_in_circle(p, circs[j]) for j in range(nc) if i != j): frags.append((C, t1, t2)) return frags def green_seg(a, b): v = b-a return cross(a, v)/2 def green_circle(C, tl, tr): x, y, r = C.c.x, C.c.y, C.r a = r**2 * (tr-tl) b = x*r * (sin(tr)-sin(tl)) c = y*r * (cos(tl)-cos(tr)) return (a+b+c)/2 ############################################## from itertools import accumulate MIS = lambda: map(int,input().split()) n = int(input()) circs = [] for i in range(n): _,x,y,r = MIS() circs.append(Circle(Pnt(x,y), r)) ans = [[0]*n for i in range(n)] for i in range(n): C = circs[i] # find intersections inters = [] for j in range(n): if i == j: continue if j > i and C == circs[j]: break if C == circs[j]: continue for p in circle_circle_inters(C, circs[j]): inters.append(C.angle_of(p)) if not inters: inters.append(0) inters = sorted(set(inters)) # find when each fragment is on the boundary for ai in range(len(inters)): t1 = inters[ai-1]; t2 = inters[ai] if t1 >= t2: t2+= 2*pi mp = C.at_angle((t1+t2)/2) frag = green_circle(C, t1, t2) for jl in range(i-1, -2, -1): if jl == -1: break if point_in_circle(mp, circs[jl], True): break for jr in range(i+1, n+1): if jr == n: break if C == circs[jr]: break if point_in_circle(mp, circs[jr]): break jl+= 1; jr-= 1 # ans[jl..i][i..jr]+= frag #print(C, t1, t2, "--", jl, jr) for l in range(jl, i+1): ans[l][i]+= frag if jr != n-1: ans[l][jr+1]-= frag for i in range(n): ans[i] = list(accumulate(ans[i])) #for row in ans: print(row) for i in range(n): for j in range(i+1): a_with = ans[j][i] a_without = ans[j+1][i] if j != n-1 else 0 a = a_with - a_without print(a, end=' ') print()
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