Submission #56088

#TimeUsernameProblemLanguageResultExecution timeMemory
56088BenqSimurgh (IOI17_simurgh)C++14
100 / 100
715 ms10596 KiB
#include <bits/stdc++.h> #include <ext/pb_ds/tree_policy.hpp> #include <ext/pb_ds/assoc_container.hpp> using namespace std; using namespace __gnu_pbds; typedef long long ll; typedef long double ld; typedef complex<ld> cd; typedef pair<int, int> pi; typedef pair<ll,ll> pl; typedef pair<ld,ld> pd; typedef vector<int> vi; typedef vector<ld> vd; typedef vector<ll> vl; typedef vector<pi> vpi; typedef vector<pl> vpl; typedef vector<cd> vcd; template <class T> using Tree = tree<T, null_type, less<T>, rb_tree_tag,tree_order_statistics_node_update>; #define FOR(i, a, b) for (int i=a; i<(b); i++) #define F0R(i, a) for (int i=0; i<(a); i++) #define FORd(i,a,b) for (int i = (b)-1; i >= a; i--) #define F0Rd(i,a) for (int i = (a)-1; i >= 0; i--) #define sz(x) (int)(x).size() #define mp make_pair #define pb push_back #define f first #define s second #define lb lower_bound #define ub upper_bound #define all(x) x.begin(), x.end() const int MOD = 1000000007; const ll INF = 1e18; const int MX = 100001; #include "simurgh.h" template<int SZ> struct DSU { int par[SZ], sz[SZ]; DSU() { F0R(i,SZ) par[i] = i, sz[i] = 1; } int get(int x) { // path compression if (par[x] != x) par[x] = get(par[x]); return par[x]; } bool unite(int x, int y) { // union-by-rank x = get(x), y = get(y); if (x == y) return 0; if (sz[x] < sz[y]) swap(x,y); sz[x] += sz[y], par[y] = x; return 1; } }; int N; vpi ed; set<int> yes, maybe; ////// /*int sec[500*499/2]; int co; int count_common_roads(vi z) { co ++; // cout << "HA " << N << " " << sz(z) << "\n"; assert(sz(z) == N-1); DSU<500> D = DSU<500>(); int ret = 0; for (int i: z) { if (!D.unite(ed[i].f,ed[i].s)) exit(5); if (sec[i]) ret ++; } return ret; }*/ ////// vpi ctree; vpi adj[500]; pi par[500]; int depth[500], status[500*499/2]; // 1 = in, -1 = not int query(vi x) { DSU<500> D; for (int i: x) D.unite(ed[i].f,ed[i].s); int ad = 0; for (auto a: ctree) if (D.unite(ed[a.f].f,ed[a.f].s)) { ad += a.s; x.pb(a.f); } //cout << "OH " << sz(x) << "\n"; //return 0; return count_common_roads(x)-ad; } void genDepth(int cur) { depth[cur] = depth[par[cur].f]+1; for (auto a: adj[cur]) if (a.f != par[cur].f) { par[a.f] = {cur,a.s}; genDepth(a.f); } } void check(int x) { int a = ed[x].f, b = ed[x].s; vi tmp = {x}; bool need = 0; while (a != b) { if (depth[a] < depth[b]) swap(a,b); tmp.pb(par[a].s); if (status[par[a].s] == 0) need = 1; a = par[a].f; } if (!need || sz(tmp) == 2) return; int mx = -MOD; for (int i: tmp) if (status[i] != 0) { vi v; for (int j: tmp) if (j != i) v.pb(j); mx = query(v); if (status[i] == 1) mx ++; break; } vpi TMP; for (int i: tmp) if (status[i] == 0) { vi v; for (int j: tmp) if (j != i) v.pb(j); int t = query(v); mx = max(mx,t); TMP.pb({t,i}); } for (auto a: TMP) { if (a.f < mx) { status[a.s] = 1; } else { status[a.s] = -1; } } } void addEdge(int x) { adj[ed[x].f].pb({ed[x].s,x}); adj[ed[x].s].pb({ed[x].f,x}); ctree.pb({x,0}); } void init() { DSU<500> D; for (int i: maybe) if (D.unite(ed[i].f,ed[i].s)) addEdge(i); genDepth(0); for (int i: maybe) check(i); for (auto& a: ctree) { maybe.erase(a.f); if (status[a.f] == 0) status[a.f] = 1; a.s = (status[a.f]+1)/2; if (a.s) yes.insert(a.f); // cout << a.f << " " << a.s << "\n"; } // exit(0); } void search(vi x, int num) { /*for (int i: x) cout << i << " "; cout << "\n"; cout << num << "\n";*/ if (num == 0) { return; } if (num == sz(x)) { for (int i: x) yes.insert(i); return; } vi X = vi(x.begin(),x.begin()+sz(x)/2); int n1 = query(X); search(X,n1); search(vi(x.begin()+sz(x)/2,x.end()),num-n1); } vector<int> find_roads(int n, vi u, vi v) { yes.clear(), maybe.clear(); N = n; ed.resize(sz(u)); F0R(i,sz(u)) { ed[i].f = u[i], ed[i].s = v[i]; maybe.insert(i); } init(); while (sz(yes) < n-1) { DSU<500> D; vi tmp; for (int x: maybe) if (D.unite(ed[x].f,ed[x].s)) tmp.pb(x); for (int x: tmp) maybe.erase(x); search(tmp, query(tmp)); } vi ans; for (int i: yes) ans.pb(i); return ans; }
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...