Submission #558033

#TimeUsernameProblemLanguageResultExecution timeMemory
558033InternetPerson10Swapping Cities (APIO20_swap)C++17
100 / 100
477 ms50420 KiB
#include "swap.h" #include <bits/stdc++.h> using namespace std; int BIG = 1e9 + 7; // int second[100001]; int third[100001]; int depth[100001]; int parent[100001]; int parWeight[100001]; int liftWt[100001][20]; // The maximum of weights when going above int liftVal[100001][20]; // The vertex that is 2^i above int liftMin[100001][20]; // The minimum of the thirds up to 2^i above vector<vector<pair<int, int>>> adj; void dfs(int n, int par = -1) { for(auto p : adj[n]) { int ch, w; tie(ch, w) = p; if(ch == par) continue; parWeight[ch] = w; parent[ch] = n; depth[ch] = depth[n] + 1; dfs(ch, n); } } struct dsu { vector<int> par, siz, lin, linen; void init(int n) { par.resize(n); siz.resize(n, 1); lin.resize(n, BIG); linen.resize(n, 1); for(int i = 0; i < n; i++) par[i] = i; } int get(int x) { if(par[x] == x) return x; int g = get(par[x]); if(lin[x] != BIG) return par[x] = g; if(lin[par[x]] != BIG) { lin[x] = lin[par[x]]; linen[x] = 0; } return par[x] = g; } bool unite(int x, int y, int w) { int gx = get(x), gy = get(y); if(gx == gy) { if(lin[gx] == BIG) { lin[gx] = w; linen[gx] = 0; } return false; } // Connecting a line and a line, becomes a line if(lin[gx] == BIG && lin[gy] == BIG && linen[x] && linen[y]) { if(siz[gx] != 1) linen[x] = 0; if(siz[gy] != 1) linen[y] = 0; } // Connecting a line and a line, doesn't become a line else { lin[gx] = min(lin[gx], w); lin[gy] = min(lin[gy], w); linen[x] = linen[y] = 0; } x = gx; y = gy; if(siz[x] > siz[y]) swap(x, y); par[x] = y; siz[y] += siz[x]; return true; } }; dsu uf; void init(int N, int M, std::vector<int> U, std::vector<int> V, std::vector<int> W) { vector<pair<int, pair<int, int>>> edges(M); for(int i = 0; i < N; i++) { depth[i] = 0; second[i] = BIG; third[i] = -1; parent[i] = 0; } adj.resize(N); for(int i = 0; i < M; i++) { edges[i] = {W[i], {U[i], V[i]}}; } sort(edges.begin(), edges.end()); uf.init(N); for(auto [w, p] : edges) { int u, v; tie(u, v) = p; if(third[u] < 0) { third[u]--; if(third[u] == -3) second[u] = w; if(third[u] == -4) third[u] = w; } if(third[v] < 0) { third[v]--; if(third[v] == -3) second[v] = w; if(third[v] == -4) third[v] = w; } if(uf.unite(u, v, w)) { adj[u].push_back({v, w}); adj[v].push_back({u, w}); } } for(int i = 0; i < N; i++) { uf.get(i); // cout << i << ' ' << uf.lin[i] << endl; if(third[i] < 0) third[i] = BIG; } dfs(0); for(int i = 0; i < 20; i++) { liftWt[0][i] = liftVal[0][i] = 0; liftMin[0][i] = third[0]; } for(int x = 1; x < N; x++) { liftWt[x][0] = parWeight[x]; liftVal[x][0] = parent[x]; liftMin[x][0] = min(third[x], third[parent[x]]); } for(int i = 1; i < 20; i++) { for(int x = 1; x < N; x++) { int xUp = liftVal[x][i-1]; liftWt[x][i] = max(liftWt[x][i-1], liftWt[xUp][i-1]); liftVal[x][i] = liftVal[xUp][i-1]; liftMin[x][i] = min(liftMin[x][i-1], liftMin[xUp][i-1]); } } } int getMinimumFuelCapacity(int x, int y) { int weightMax = 0, thirdMin = BIG; int secondx = uf.lin[x], secondy = uf.lin[y]; if(depth[x] > depth[y]) swap(x, y); if(depth[x] < depth[y]) { int g = depth[y] - depth[x]; for(int i = 0; i < 20; i++) { if(g & (1 << i)) { weightMax = max(weightMax, liftWt[y][i]); thirdMin = min(thirdMin, liftMin[y][i]); y = liftVal[y][i]; } } } for(int i = 19; i >= 0; i--) { if(liftVal[x][i] != liftVal[y][i]) { weightMax = max(weightMax, liftWt[x][i]); thirdMin = min(thirdMin, liftMin[x][i]); x = liftVal[x][i]; weightMax = max(weightMax, liftWt[y][i]); thirdMin = min(thirdMin, liftMin[y][i]); y = liftVal[y][i]; } if(i == 0 && x != y) { weightMax = max(weightMax, liftWt[x][i]); thirdMin = min(thirdMin, liftMin[x][i]); x = liftVal[x][i]; weightMax = max(weightMax, liftWt[y][i]); thirdMin = min(thirdMin, liftMin[y][i]); y = liftVal[y][i]; } } int ans = max(weightMax, min(thirdMin, min(secondx, secondy))); if(ans == BIG) return -1; return ans; }
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