This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "collapse.h"
#include <bits/stdc++.h>
#pragma GCC optimize("O3,unroll-loops")
#pragma GCC target("avx2,bmi,bmi2,lzcnt,popcnt")
using namespace std;
using Edge = tuple<int, int, int, int>; //from, to, begin, end
using vEd = vector<Edge>;
using vi = vector<int>;
struct DSU { /// with roll_back
int n;
vector<int> P, S;
DSU(int n) : n(n) {
P.resize(n), S.assign(n, 1);
for(int i = 0; i < n; ++i) P[i] = i;
}
int repr(int u) {
return u == P[u] ? u : repr(P[u]);
}
int nr_uni = 0;
stack<int> RP, RS;
void uni(int u, int v) {
u = repr(u), v = repr(v);
if(u == v) return;
if(S[u] < S[v]) swap(u, v);
++nr_uni, RP.push(v); RS.push(S[v]);
P[v] = u, S[u] += S[v];
}
void roll_back(int update_count) {
while(nr_uni > update_count) {
--nr_uni;
P[RP.top()] = RP.top();
S[RP.top()] = RS.top();
RP.pop(), RS.pop();
}
}
};
struct Bucket {
DSU Simu;
int begin, end;
Bucket(int n, int begin, int end) : Simu(n), begin(begin), end(end) {}
vector<Edge> idk;
void add_edge(Edge nou) {
auto &[f, t, b, e] = nou;
if(e < begin || end < b) return;
if(b <= begin && end <= e) { //complet
Simu.uni(f, t);
return;
}
idk.push_back(nou);
}
int query(int timp) {
int count0 = Simu.nr_uni;
for(auto &it : idk) {
auto &[f, t, b, e] = it;
if(b <= timp && timp <= e) Simu.uni(f, t);
}
int re = Simu.nr_uni;
Simu.roll_back(count0);
return re;
}
};
void solve(int n, int c, int q, vEd &edges, vi &W, vi &P, vi &R) {
R.assign(q, 0);
vector<vi> Queries(n + 2);
for(int i = 0; i < q; ++i)
Queries[P[i]].push_back(i);
vector<vEd> Add(n + 1);
for(auto &[f, t, b, e] : edges)
Add[t].push_back({f, t, b, e});
int bucketSize = int(sqrt(c + 1));
vector<Bucket> Sol;
for(int lp = 0; lp <= c + 1; lp += bucketSize)
Sol.emplace_back(n, lp, lp + bucketSize - 1);
for(int i = 0; i < n; ++i) {
for(auto &it : Add[i])
for(auto &seg : Sol) seg.add_edge(it);
for(auto &qid : Queries[i]) {
int w = W[qid];
int re = 0;
for(auto &seg : Sol) {
if(seg.begin <= w && w <= seg.end) {
re = seg.query(w);
break;
}
}
R[qid] = i + 1 - re;
}
}
}
vector<int> simulateCollapse(
int n,
vector<int> T,
vector<int> X,
vector<int> Y,
vector<int> W,
vector<int> P
) {
vEd edges;
int c = T.size(), q = W.size();
map<pair<int, int>, int> enabled;
for(int i = 0 ; i < c; ++i)
if(X[i] > Y[i]) swap(X[i], Y[i]);
for(int i = 0 ; i < c; ++i) {
if(!T[i])
enabled[{X[i], Y[i]}] = i;
else {
edges.push_back({X[i], Y[i], enabled[{X[i], Y[i]}], i - 1});
enabled[{X[i], Y[i]}] = -1;
}
}
for(auto [p, e] : enabled) if(e != -1) {
auto [f, t] = p;
edges.push_back({f, t, e, c + 1});
}
vector<int> R, R1, R2;
solve(n, c, q, edges, W, P, R1);
for(auto &it : P) it = n - 2 - it;
for(auto &[a, b, c, d] : edges)
a = n - 1 - a, b = n - 1 - b, a ^= b, b ^= a, a ^= b;
solve(n, c, q, edges, W, P, R2);
for(int i = 0; i < q; ++i) R.push_back(R1[i] + R2[i]);
return R;
}
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