Submission #550678

#TimeUsernameProblemLanguageResultExecution timeMemory
550678NaimSSSparklers (JOI17_sparklers)C++14
0 / 100
0 ms304 KiB
// modified from model solution to test a thing #include<iostream> #include<algorithm> using namespace std; typedef long long Int; Int n, t, k; Int x[108000]; Int X[108000]; bool dp[2][108000]; Int cnt; bool check(Int v){ for(Int i = 0;i < n;i++)X[i] = x[i] - 2 * v * t * i; Int gl = k, gr = k; for(Int i = k;i >= 0;i--){ if(X[gl] <= X[i])gl = i; } for(Int i = k;i < n;i++){ if(X[gr] >= X[i])gr = i; } for(int i=k;i>gl;i--){ if(X[i-1] < X[i])return 0; } for(int i=0;i<gl;i++){ if(X[i + 1] < X[i])return 0; } for(int i=k;i<gr;i++){ if(X[i+1] > X[i])return 0; } for(int i=n-1;i>gr;i--){ if(X[i-1] > X[i])return 0; } Int l = k, r = k; while(true){ bool change = false; Int nl = l; while(true){ if(nl - 1 >= gl && X[nl - 1] >= X[r])nl--; else break; if(X[nl] >= X[l] || nl == gl)break; } if(X[nl] >= X[l] && l != nl){ l = nl; change = true; } Int nr = r; while(true){ if(nr + 1 <= gr && X[nr + 1] <= X[l])nr++; else break; if(X[nr] <= X[r] || nr == gr)break; } if(X[nr] <= X[r] && r != nr){ r = nr; change = true; } if(!change)break; } if(l != gl || r != gr)return false; l = 0; r = n-1; if(X[l] < X[r])return false; while(true){ bool change = false; Int nl = l; while(true){ if(nl + 1 <= gl && X[nl + 1] >= X[r])nl++; else break; if(X[nl] >= X[l] || nl == gl)break; } if(X[nl] >= X[l] && nl != l){ l = nl; change = true; } Int nr = r; while(true){ if(nr - 1 >= gr && X[nr - 1] <= X[l])nr--; else break; if(X[nr] <= X[r] || nr == gr)break; } if(X[nr] <= X[r] && nr != r){ r = nr; change = true; } if(!change)break; } return (r == gr && l == gl); } int main(){ cin >> n >> k >> t; k--; for(Int i = 0;i < n;i++){ cin >> x[i]; } bool same_check = true; for(int i = 0;i < n;i++){ if(x[i] != x[0])same_check = false; } if(same_check){ cout << 0 << endl; return 0; } Int bottom = 0, top = x[n-1]; while(top - bottom > 1){ Int mid = (top + bottom) / 2; if(check(mid))top = mid; else bottom = mid; } cout << top << endl; return 0; }
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