This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#include "park.h"
using namespace std;
int P[1400];
int ask(int a, int b){
if(P[a] == 0 || P[b] == 0) return 0;
if(a == b) return 1;
return Ask(min(a,b), max(a,b), P);
}
void solve1(int n){
for(int i = 0; i < n; i++){
P[i] = 0;
}
for(int i = 0; i < n; i++){
for(int j = i+1; j < n; j++){
P[i] = P[j] = 1;
if(ask(i,j)){
Answer(i, j);
}
P[i] = P[j] = 0;
}
}
}
int check_edge(int a, int b, int n){
if(a == b) return 0;
for(int i = 0; i < n; i++){
P[i] = 0;
}
P[a] = P[b] = 1;
return ask(a, b);
}
int check_subtree(int a, int b, int c, int n){
// a-b is an edge, check if x == b or x is in b's side
for(int i = 0; i < n; i++){
P[i] = 1;
}
P[b] = 0;
if(ask(a,c)){
return 0;
}
return 1;
}
void solvetree(vector<int> v, int n){
if(v.size() <= 1) return;
while(1){
int a = v[rand() % v.size()];
int b = v[rand() % v.size()];
if(a >= b) continue;
if(!check_edge(a, b, n)){
continue;
}
Answer(a,b);
vector<int> v1;
vector<int> v2;
for(int x : v){
if(check_subtree(a, b, x, n)){
v1.push_back(x);
} else {
v2.push_back(x);
}
}
solvetree(v1, n);
solvetree(v2, n);
assert(v1.size() < v.size() && v2.size() < v.size());
return;
}
}
/*void solvetreev(vector<int> v, int n){
if(v.size() <= 1) return;
while(1){
int a = v[rand() % v.size()];
vector<pair<int, vector<int> > > children;
for(int x : v){
if(check_edge(a, x, n)){
children.push_back({x, vector<int>()});
}
}
for(int x : v){
if(x == a) continue;
random_shuffle(children.begin(), children.end());
for(int i = 0; i < children.size(); i++){
if(check_subtree(a, children[i].first, x, n)){
children[i].second.push_back(x);
break;
}
}
}
}
}*/
void solve2(int n){
vector<int> v;
for(int i = 0; i < n; i++){
v.push_back(i);
}
solvetree(v, n);
}
void Detect(int T, int N) {
srand(48);
if(T == 1){
solve1(N);
} else if(T >= 2){
solve2(N);
}
}
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |