This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
// clang-format off
#include <bits/stdc++.h>
using i64 = int64_t;
template <typename T> bool setmax(T &v, const T a) {
if (v < a) {
v = a;
return true;
} else {
return false;
}
}
namespace mycode {
int N;
std::vector<int> X, Y;
constexpr i64 mod = 1000000007;
constexpr int max_v = 1000000000;
i64 mul(i64 v, i64 d) {
return v * d % mod;
}
template <class M>
class SegmentTree {
using T = typename M::Type;
int n, size;
std::vector<T> data;
void update(const int i) {
assert(0 <= i and i < size);
data[i] = M::op(data[2 * i], data[2 * i + 1]);
}
public:
SegmentTree() = default;
SegmentTree(int n_) : n(n_) {
size = 1;
while (size < n) size <<= 1;
data.assign(2 * size, M::id());
}
void set(int i, const T v) {
i += size;
data[i] = v;
while (i != 1) {
i >>= 1;
update(i);
}
}
T fold(int l, int r) {
T vl = M::id(), vr = M::id();
for (l += size, r += size; l < r; l >>= 1, r >>= 1) {
if (l & 1) vl = M::op(vl, data[l++]);
if (r & 1) vr = M::op(data[--r], vr);
}
return M::op(vl, vr);
}
};
struct Monoid {
using Type = i64;
static Type op(Type a, Type b) { return mul(a, b); }
static Type id() { return 1; }
};
SegmentTree<Monoid> seg;
int calc() {
i64 v = 1;
double best = (double)(Y[N - 1]);
int best_pos = N - 1;
for (int i = N - 2; i >= 0; --i) {
v *= X[i + 1];
if (setmax(best, (double)Y[i] / (double)v)) {
best_pos = i;
}
if (v > max_v) break;
}
return (int)mul(seg.fold(0, best_pos + 1), Y[best_pos]);
}
int init(int n, std::vector<int> x, std::vector<int> y) {
N = n;
X = std::move(x);
Y = std::move(y);
seg = SegmentTree<Monoid>(N);
for (int i = 0; i < N; ++i) seg.set(i, X[i]);
return calc();
}
int updateX(int pos, int val) {
X[pos] = val;
seg.set(pos, val);
return calc();
}
int updateY(int pos, int val) {
Y[pos] = val;
return calc();
}
}
int init(int N, int X[], int Y[]) {
std::vector<int> x(N), y(N);
for (int i = 0; i < N; ++i) {
x[i] = X[i];
y[i] = Y[i];
}
return mycode::init(N, x, y);
}
int updateX(int pos, int val) {
return mycode::updateX(pos, val);
}
int updateY(int pos, int val) {
return mycode::updateY(pos, val);
}
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