This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
#ifdef tabr
#include "library/debug.cpp"
#else
#define debug(...)
#endif
#ifndef tabr
#include "wall.h"
#endif
const int inf = (int) 1e9;
struct segtree {
using T = int;
using F = pair<int, int>;
int n;
int size;
int log_size;
vector<T> node;
vector<F> lazy;
T e() {
return 0;
}
F id() {
return make_pair(-inf, inf);
}
T op(T a, T b) {
return min(a, b);
}
T mapping(F f, T x) {
x = max(x, f.first);
x = min(x, f.first);
return x;
}
F composition(F f, F g) {
if (f.first == f.second) {
return f;
}
if (g.first == g.second) {
if (g.first < f.first) {
return make_pair(f.first, f.first);
}
if (f.second < g.second) {
return make_pair(f.second, f.second);
}
return g;
}
if (f.first > g.second) {
return make_pair(f.first, f.first);
}
if (f.second < g.first) {
return make_pair(f.second, f.second);
}
return make_pair(max(f.first, g.first), min(f.second, g.second));
}
segtree() : segtree(0) {}
segtree(int _n) {
build(vector<T>(_n, e()));
}
segtree(const vector<T>& v) {
build(v);
}
void build(const vector<T>& v) {
n = (int) v.size();
if (n <= 1) {
log_size = 0;
} else {
log_size = 32 - __builtin_clz(n - 1);
}
size = 1 << log_size;
node.resize(2 * size, e());
lazy.resize(size, id());
for (int i = 0; i < n; i++) {
node[i + size] = v[i];
}
for (int i = size - 1; i > 0; i--) {
pull(i);
}
}
void push(int x) {
node[2 * x] = mapping(lazy[x], node[2 * x]);
node[2 * x + 1] = mapping(lazy[x], node[2 * x + 1]);
if (2 * x < size) {
lazy[2 * x] = composition(lazy[x], lazy[2 * x]);
lazy[2 * x + 1] = composition(lazy[x], lazy[2 * x + 1]);
}
lazy[x] = id();
}
void pull(int x) {
node[x] = op(node[2 * x], node[2 * x + 1]);
}
void set(int p, T v) {
assert(0 <= p && p < n);
p += size;
for (int i = log_size; i >= 1; i--) {
push(p >> i);
}
node[p] = v;
for (int i = 1; i <= log_size; i++) {
pull(p >> i);
}
}
T get(int p) {
assert(0 <= p && p < n);
p += size;
for (int i = log_size; i >= 1; i--) {
push(p >> i);
}
return node[p];
}
T get(int l, int r) {
assert(0 <= l && l <= r && r <= n);
l += size;
r += size;
for (int i = log_size; i >= 1; i--) {
if (((l >> i) << i) != l) {
push(l >> i);
}
if (((r >> i) << i) != r) {
push((r - 1) >> i);
}
}
T vl = e();
T vr = e();
while (l < r) {
if (l & 1) {
vl = op(vl, node[l++]);
}
if (r & 1) {
vr = op(node[--r], vr);
}
l >>= 1;
r >>= 1;
}
return op(vl, vr);
}
void apply(int p, F f) {
assert(0 <= p && p < n);
p += size;
for (int i = log_size; i >= 1; i--) {
push(p >> i);
}
node[p] = mapping(f, node[p]);
for (int i = 1; i <= log_size; i++) {
pull(p >> i);
}
}
void apply(int l, int r, F f) {
assert(0 <= l && l <= r && r <= n);
l += size;
r += size;
for (int i = log_size; i >= 1; i--) {
if (((l >> i) << i) != l) {
push(l >> i);
}
if (((r >> i) << i) != r) {
push((r - 1) >> i);
}
}
int ll = l;
int rr = r;
while (l < r) {
if (l & 1) {
node[l] = mapping(f, node[l]);
if (l < size) {
lazy[l] = composition(f, lazy[l]);
}
l++;
}
if (r & 1) {
r--;
node[r] = mapping(f, node[r]);
if (l < size) {
lazy[r] = composition(f, lazy[r]);
}
}
l >>= 1;
r >>= 1;
}
l = ll;
r = rr;
for (int i = 1; i <= log_size; i++) {
if (((l >> i) << i) != l) {
pull(l >> i);
}
if (((r >> i) << i) != r) {
pull((r - 1) >> i);
}
}
}
};
void buildWall(int n, int k, int op[], int l[], int r[], int h[], int res[]) {
segtree seg(n);
for (int i = 0; i < k; i++) {
if (op[i] == 1) {
seg.apply(l[i], r[i] + 1, make_pair(h[i], inf));
} else {
seg.apply(l[i], r[i] + 1, make_pair(-inf, h[i]));
}
}
for (int i = 0; i < n; i++) {
res[i] = seg.get(i);
}
}
#ifdef tabr
int main() {
ios::sync_with_stdio(false);
cin.tie(0);
return 0;
}
#endif
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