This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <iostream>
#include <vector>
#include <cmath>
#include <algorithm>
#include <queue>
using namespace std;
int findMinSubtree(int node, vector<int> children[], int minSubtree[])
{
if (minSubtree[node] > 0)
return minSubtree[node];
int temp = node;
for (int child : children[node])
temp = min(temp, findMinSubtree(child, children, minSubtree));
minSubtree[node] = temp;
return temp;
}
void visitOrdered(int node, vector<int> children[], vector<int> &order)
{
for (int child : children[node])
visitOrdered(child, children, order);
order.push_back(node);
}
void findUp(int node, vector<int> children[], int parent[], vector<vector<int>> &up, int logN, int depth[])
{
up[node][0] = parent[node] == 0 ? node : parent[node];
for (int i = 1; i <= logN; i++)
up[node][i] = up[up[node][i - 1]][i - 1];
for (int child : children[node])
{
depth[child] = depth[node] + 1;
findUp(child, children, parent, up, logN, depth);
}
}
int main()
{
int n, q;
cin >> n >> q;
int parent[n + 5];
int minSubtree[n + 5];
bool hasBall[n + 5];
vector<int> children[n + 5];
int root;
for (int i = 1; i <= n; i++)
{
hasBall[i] = false;
minSubtree[i] = 0;
cin >> parent[i];
if (parent[i] == 0)
root = i;
else
children[parent[i]].push_back(i);
}
findMinSubtree(root, children, minSubtree);
for (int i = 1; i <= n; i++)
{
sort(children[i].begin(), children[i].end(), [&minSubtree](const int node1, const int node2)
{ return minSubtree[node1] < minSubtree[node2]; });
}
int logN = (int)ceil(log2(n));
int depth[n + 5];
depth[root] = 0;
vector<vector<int>> up(n + 5, vector<int>(logN + 1));
findUp(root, children, parent, up, logN, depth);
vector<int> order(n + 5);
visitOrdered(root, children, order);
for (int i = 0; i < q; i++)
{
int t, k;
cin >> t >> k;
if (t == 1)
{
for (int i = 0; i < k; i++)
hasBall[order[i]] = true;
}
else
{
int temp = logN;
int tempNode = k;
int target = k;
while (i >= 0)
{
if (hasBall[up[tempNode][i]])
{
target = up[tempNode][i];
tempNode = up[tempNode][i];
}
else
{
i--;
}
}
hasBall[target] = false;
if (target != k)
hasBall[target] = true;
cout << (depth[k] - depth[target]) << endl;
}
}
}
Compilation message (stderr)
ballmachine.cpp: In function 'int main()':
ballmachine.cpp:90:17: warning: unused variable 'temp' [-Wunused-variable]
90 | int temp = logN;
| ^~~~
ballmachine.cpp:77:17: warning: 'root' may be used uninitialized in this function [-Wmaybe-uninitialized]
77 | visitOrdered(root, children, order);
| ~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~
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