#include<bits/stdc++.h>
#pragma optimize ("g",on)
#pragma GCC optimize ("inline")
#pragma GCC optimize ("Ofast")
#pragma GCC optimize ("unroll-loops")
#pragma GCC optimize ("03")
#pragma GCC target ("sse,sse2,sse3,ssse3,sse4,popcnt,abm,avx2,mmx,fma,avx,tune=native")
#pragma comment(linker, "/stack:200000000")
//01001101 01100001 01101011 01101000 01100001 01100111 01100001 01111001
using namespace std;
#define all(a) a.begin(), a.end()
#define rall(a) a.rbegin(), a.rend()
#define ll long long
#define pb push_back
#define sz(a) a.size()
#define nl '\n'
#define popb pop_back()
#define ld double
#define ull unsigned long long
#define ff first
#define ss second
#define fix fixed << setprecision
#define pii pair<int, int>
#define E exit (0)
#define int long long
const int inf = 1e9, N = 1e6 + 1, mod = 998244353;
vector<pii> dir = {{1, 0}, {0, 1}, {-1, 0}, {0, -1}};
int t[4 * N];
void update(int u, int tl, int tr, int l, int r, int val) {
if (tl > r || tr < l) return;
if (tl >= l && tr <= r) {
t[u] += val;
return;
}
int mid = (tl + tr) / 2;
update(u * 2, tl, mid, l, r, val);
update(u * 2 + 1, mid + 1, tr, l, r, val);
}
int get(int u, int tl, int tr, int pos) {
if (tl == tr) return t[u];
int mid = (tl + tr) / 2;
if (pos <= mid) return get(u * 2, tl, mid, pos) + t[u];
return get(u * 2 + 1, mid + 1, tr, pos) + t[u];
}
main() {
//freopen("cowrect.in", "r", stdin);
//freopen("cowrect.out", "w", stdout);
ios_base::sync_with_stdio(NULL);
cin.tie(NULL);
int n, m;
cin >> n >> m;
int y[n + 1];
for (int i = 1; i <= n; i++) {
cin >> y[i];
if (i > 1) {
update(1, 1, N, min(y[i - 1], y[i]), max(y[i - 1], y[i]), 1);
}
}
while (m--) {
int tp;
cin >> tp;
if (tp == 1) {
int i, val;
cin >> i >> val;
if (i > 1)
update(1, 1, N - 1, min(y[i - 1], y[i]), max(y[i - 1], y[i]), -1);
if (i < n)
update(1, 1, N - 1, min(y[i + 1], y[i]), max(y[i + 1], y[i]), -1);
y[i] = val;
if (i > 1)
update(1, 1, N - 1, min(y[i - 1], y[i]), max(y[i - 1], y[i]), 1);
if (i < n)
update(1, 1, N - 1, min(y[i + 1], y[i]), max(y[i + 1], y[i]), 1);
}else {
int h;
cin >> h;
cout << get(1, 1, N - 1, h) << nl;
}
}
}
Compilation message
game.cpp:3: warning: ignoring '#pragma optimize ' [-Wunknown-pragmas]
3 | #pragma optimize ("g",on)
|
game.cpp:9: warning: ignoring '#pragma comment ' [-Wunknown-pragmas]
9 | #pragma comment(linker, "/stack:200000000")
|
game.cpp:55:1: warning: ISO C++ forbids declaration of 'main' with no type [-Wreturn-type]
55 | main() {
| ^~~~
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
1 ms |
332 KB |
Output is correct |
2 |
Correct |
6 ms |
10444 KB |
Output is correct |
3 |
Incorrect |
6 ms |
10188 KB |
Output isn't correct |
4 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
1 ms |
332 KB |
Output is correct |
2 |
Correct |
6 ms |
10444 KB |
Output is correct |
3 |
Incorrect |
6 ms |
10188 KB |
Output isn't correct |
4 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
1 ms |
332 KB |
Output is correct |
2 |
Correct |
6 ms |
10444 KB |
Output is correct |
3 |
Incorrect |
6 ms |
10188 KB |
Output isn't correct |
4 |
Halted |
0 ms |
0 KB |
- |