This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "game.h"
#include <bits/stdc++.h>
using namespace std;
const int nax = 1500;
int g[nax][nax], f[nax][nax];
int alr[nax][nax];
int n;
set<int> rem[nax+5];
void initialize(int N) {
n = N;
for(int i=0; i<n; i++) for(int j=0; j<n; j++) g[i][j] = (i!=j);
for(int i=0; i<n; i++) f[i][i] = 1;
}
void udhin(int u, int v) {
alr[u][v] = alr[v][u] = true;
}
bool ud(int u, int v) {
return alr[u][v];
}
bool ok (int u, int v) {
vector<int> a[2];
for(int i=0; i<n; i++) {
if(f[u][i] == 0) continue;
int x = i;
for(int j=0; j<n; j++) {
if(f[v][j] == 0) continue;
int y = j;
if(!ud(x, y)) return false; //kalau ada yg belum ditanya, ga boleh bikin edge
}
}
return true;
}
int hasEdge(int u, int v) {
udhin(u, v);
if(ok(u, v)) {
f[u][v] = f[v][u] = 1;
} else {
g[u][v] = g[v][u] = 0;
}
return g[u][v];
}
/*
ga boleh guess node itu connected sebelum r
gak boleh tau 2 node itu connected sebelum ditanyain
dgn kata lain, ga boleh ada 2 node yang indirectly connected
(unless 2 node itu udah ditanya)
ga bolleh guess node itu disconnected sblm r
ga boleh ada 1 pun node yang ga connect ke edge manapun, kecuali
node yang ditanya terakhir
*/
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