This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
const ll MOD = 1e9+7;
const int MAX_N = 3e5+5;
int n;
ll X[MAX_N], Y[MAX_N], R[MAX_N];
int P[MAX_N];
bool visited[MAX_N];
int Inh[MAX_N];
struct Quad
{
ll l, r, bot, top;
array<Quad*, 4> childs = {};
int idx;
int sz;
Quad()
{
}
Quad(ll _l, ll _r, ll _bot, ll _top)
: l(_l), r(_r), bot(_bot), top(_top)
{
idx = -1;
sz = 0;
}
void add(ll x, ll y, int idx)
{
if(x < l || x > r || y < bot || y > top) {
return;
}
sz++;
// cerr << "l = " << l << ", r = " << r << ", "
// << "bot = " << bot << ", top = " << top << "\n";
if(l == r && bot == top) {
this->idx = idx;
}
else {
ll midH, midV;
midH = l+(r-l)/2;
midV = bot+(top-bot)/2;
if(l != r && top != bot) {
if(childs[0] == nullptr && !(x < l || x > midH || y < bot || y > midV)) {
childs[0] = new Quad(l, midH, bot, midV);
}
else if(childs[1] == nullptr && !(x < midH+1 || x > r || y < bot || y > midV)) {
childs[1] = new Quad(midH+1, r, bot, midV);
}
else if(childs[2] == nullptr && !(x < l || x > midH || y < midV+1 || y > top)) {
childs[2] = new Quad(l, midH, midV+1, top);
}
else if(childs[3] == nullptr && !(x < midH+1 || x > r || y < midV+1 || y > top)) {
childs[3] = new Quad(midH+1, r, midV+1, top);
}
}
else if(l != r) {
if(childs[0] == nullptr && !(x < l || x > midH || y < bot || y > top)) {
childs[0] = new Quad(l, midH, bot, midV);
}
else if(childs[1] == nullptr && !(x < midH+1 || x > r || y < bot || y > top)) {
childs[1] = new Quad(midH+1, r, bot, top);
}
}
else if(top != bot) {
if(childs[0] == nullptr && !(x < l || x > r || y < bot || y > midV)) {
childs[0] = new Quad(l, r, bot, midV);
}
else if(childs[1] == nullptr && !(x < l || x > r || y < midV+1 || y > top)) {
childs[1] = new Quad(l, r, midV+1, top);
}
}
for(int k = 0; k < 4; k++) {
if(childs[k] != nullptr) {
childs[k]->add(x, y, idx);
}
}
}
}
void setInRange(ll x, ll y, ll radius, int idx)
{
if(x+2*radius < l || x-2*radius > r || y+2*radius < bot || y-2*radius > top || sz == 0) {
return;
}
// cerr << "l = " << l << ", r = " << r << ", "
// << "bot = " << bot << ", top = " << top << "\n";
if(l == r && bot == top) {
if((R[idx]+R[this->idx])*(R[idx]+R[this->idx])
>= llabs(X[idx]-X[this->idx])*llabs(X[idx]-X[this->idx])
+llabs(Y[idx]-Y[this->idx])*llabs(Y[idx]-Y[this->idx])) {
P[this->idx] = idx;
visited[this->idx] = true;
sz--;
}
return;
}
int cnt = 0;
for(int k = 0; k < 4; k++) {
if(childs[k] != nullptr) {
childs[k]->setInRange(x, y, radius, idx);
cnt += childs[k]->sz;
}
}
sz = cnt;
}
};
Quad Q(-1000000000, 1000000000, -1000000000, 1000000000);
int main()
{
// cerr << "0:\n";
// Q.add(0, 0, 0);
// cerr << "1:\n";
// Q.add(2, 2, 1);
// cerr << "2:\n";
// Q.add(-3, -3, 2);
//
// cerr << "P:\n";
// Q.setInRange(0, 1, 1, 3);
// for(int i = 0; i < 3; i++) {
// cerr << i << ": " << P[i] << "\n";
// }
cin >> n;
for(int i = 0; i < n; i++) {
cin >> X[i] >> Y[i] >> R[i];
}
iota(P, P+n, 0);
// Handle circles at the same position *correctly*
fill(Inh, Inh+n, -1);
map<pair<int, int>, int> M;
for(int i = 0; i < n; i++) {
auto it = M.find({X[i], Y[i]});
if(it != M.end()) {
//cerr << i << " same as " << it->second << "\n";
if(R[it->second] < R[i]) {
visited[it->second] = true;
Inh[it->second] = i;
M[{X[i], Y[i]}] = i;
}
else {
visited[i] = true;
Inh[i] = it->second;
}
}
else {
M[{X[i], Y[i]}] = i;
}
}
for(int i = 0; i < n; i++) {
//cerr << i << " started\n";
if(!visited[i])
Q.add(X[i], Y[i], i);
//cerr << i << " finished\n";
}
vector<int> I(n);
iota(I.begin(), I.end(), 0);
sort(I.begin(), I.end(),
[&](int a, int b)
{
return R[a] > R[b] || (R[a] == R[b] && a < b);
});
for(int i = 0; i < n; i++) {
int idx = I[i];
if(visited[idx]) continue;
Q.setInRange(X[idx], Y[idx], R[idx], idx);
}
for(int i = 0; i < n; i++) {
if(Inh[i] != -1) {
int p = Inh[i];
while(Inh[p] != -1) {
p = Inh[p];
}
Inh[i] = p;
P[i] = P[p];
}
}
for(int i = 0; i < n; i++) {
cout << 1+P[i] << " ";
}
cout << "\n";
return 0;
}
/*
11
9 9 2
13 2 1
11 8 2
3 3 2
3 12 1
12 14 1
9 8 5
2 8 2
5 2 1
14 4 2
14 14 1
*/
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