Submission #497077

#TimeUsernameProblemLanguageResultExecution timeMemory
497077Nuraly_SerikbayMaxcomp (info1cup18_maxcomp)C++14
15 / 100
2 ms332 KiB
#include <bits/stdc++.h> #define endl "\n" #define mp make_pair #define pb push_back #define F first #define S second #define sz size() #define rep(i,k,n) for(int i = k ; i <= n ; ++i) #define per(i,k,n) for(int i = k ; i >= n ; --i) #define Zymraq() ios_base::sync_with_stdio(0),cin.tie(0),cout.tie(0) #define all(x) x.begin(),x.end() #define fr(x) freopen(x".in","r",stdin),freopen(x".out","w",stdout) #define toqta return 0 #define PERMUTE next_permutation #define no cout<<"No"<<endl; #define yes cout<<"Yes"<<endl; #define a() a + 1, a + n + 1 using namespace std; #pragma GCC optimize("inline") #pragma GCC optimize("-fgcse,-fgcse-lm") #pragma GCC optimize("-ftree-pre,-ftree-vrp") #pragma GCC optimize("-ffast-math") #pragma GCC optimize("-fipa-sra") #pragma GCC optimize("-fpeephole2") #pragma GCC optimize("-fsched-spec") #pragma GCC optimize("Ofast,no-stack-protector") #pragma GCC target("sse,sse2,sse3,ssse3,sse4,popcnt,abm,mmx,avx,avx2,tune=native") #pragma GCC optimize("unroll-loops") typedef long long ll; typedef unsigned long long ull; typedef string S; typedef double ld; typedef long double lld; const int N = 1e6 + 17; const int modd = 1e9 + 7; const ll INF = 1e18 - 19; const int P = 37; const ll NN = 1e7 + 17; const ld eps = 1e-19; const double pi = 3.141592653589793238462643383279 ; bool sortbysec(const pair<int,int> &a, const pair<int,int> &b){ return (a.second < b.second); } void pre (ll a) { cout << fixed << setprecision(a); return; } ll n, m, a[100][100]; ll mx; inline void Solution () { cin >> n >> m; for (int i = 1; i <= n; ++ i) { for (int j = 1; j <= m; ++ j) { cin >> a[i][j]; } } for (int i = 1; i <= n; ++ i) { for (int j = 1; j <= m; ++ j) { for (int k = 1; k <= n; ++ k) { for (int o = 1; o <= m; ++ o) { mx = max (mx, abs(a[i][j] - a[k][o]) - (abs(i - k) + abs (o - j) + 1)); } } } } cout << mx; return; } int main () { Zymraq(); Solution (); exit (0); }
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